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I started trying to render this 30 second project using AME. But, it got about halfway through and then hung the program. ("AME not responding")
So, I used AE's built-in renderer... and it is taking FOR. EV. ER.
Project: The AEP is a 2MB file, 30-sec kinetic text motion graphic. It has been rendering for is 17 minutes, with an estimate of 20 minutes remaining.
There are only text layers and vector graphics, which are all native vector shape layers.
There are no expressions or effects. The only motion is keyframed scale bounces and position moves for some of the text objects with layer motion blur.
Why is this taking so long?
Machine:
Mac Pro Sierra 10.12.6
3.5GHz Xeon E5 processor
32GB RAM
Here is a screenshot of my Activity Monitor—how does it use 242% of my CPU?
(nevermind... apparently 116kb PNG and JPG files are forbidden file types !?
Here's a link?
https://imgur.com/Mpgow
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Your description leads me to believe you're using ray-tracing, which is EXTREMELY slow. Ray tracing has been supplanted in AE by the much speedier C4D Lite.
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3D!!! we do put some of the layers on different z-axis for parallax effect... Is that what's causing the choke?
Not sure how I would replicate what I'm doing with text layers with C4D....
Same thing happened in AME... does that also use ray trace?
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If you're using 3D extrusions without the aid of C4D Lite, that's the render time-suck.
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Composition > Composition settings.
click on the '3D renderer' tab
set the renderer to 'Classic 3D' or CINEMA 4D
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Thanks Mike (and Dave),
Just checked—I had my render engine set to "Classic".
I saw too that when I chose C4D, it stresses the extrusions Dave mentioned above, but also disables a lot of stuff like blend modes, track mattes, and masks (which we are using some masking).
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Hi bryan.gough,
Sorry for this issue. Did you ever find a solution? Please let us know if you have or if you still need help.
Thanks,
Kevin
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Hey Kevin, thanks for checking in. We did not figure out why it was taking so long. I believe it was just a very tall pre comp (vertically 3x as big as the final comp) that we panned through. It had 3-D layers in it... To solve our project render time, we pre-rendered that comp and brought it in as .mov footage. Much faster!