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Hello To All My Fellow Nerds,
I'm an avid photoshop user, and I'm fairly proficient at editing.
I have an LG360 Camera and I've been taking 360 Panorama pictures with it. I'm able to edit them as flat images and maintain the proper metadata so that when I upload them they pop in VR mode.
However, it's very cumbersome to try and apply edits over the edges of the photo so that I erase the stitching lines produced by my camera when it auto stiches the images.
What is the best tutorial you have found about how to apply advanced editing to images in 3D?
I am about to watch the fabulous Deke McClelland's. I'm a huge fan of his work.
But the course is many hours long and for some reason my brain does not compute the 3d workspace as easily as it does regular 2d photoshop (as if that wasnt complicated enough). I'm a simpleton, merely relentless.
I'm looking for some videos of people editing 360 images and fixing the "edges"
Taylor J McBride
Cynical Saints Publishing
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If you are referring to 360 Spherical Panorama projections the are no edges. However as flat projection image there is a tremendous amount of distortion in the flat projection image outer bounds. The old Panorama Tool provided a Photoshop plug-in that you could use to rotate the projection so the area you want to work on could be centered and not distorted so you could work on it. I do not know what is available these days for Photoshop. I would think Panorama Plug-in will not work in Photoshop CC Adobe has made many changes in the Plug-in support. Old Plug-ins no longer work in Photoshop CC. There are compatibility issues between versions of Photoshop. Panoram Tools plug-in may work in a CS6 32bit installation.
No I just tried to install Panorama tools into a 23bit CS 6 installation. While the plug-ins load the panning controls plug-in does not work I can not pan a 360 spherical Pano
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But Photoshop CC 2017 has a 3D workspace, and I'm sure there is some way to take the flat image and covert it into a 3d mesh and then apply adjustments to the mesh?
Taylor McBride
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Depending on how your 360 panorama is projected you can try this:
1. With your image open and the image layer selected - go to 3D - New Mesh From Layer - Mesh Preset - Spherical panorama
2. In the 3D panel click on the Spherical Panorama
3. Switch to the brush tool
4. In the properties panel select the brush symbol and change paint system to projection
You can now paint directly on the projected image. The clone stamp tool also works in the same projection for covering seams
Dave
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All the above post are good ideas. I'm not sure how well this will work, but you can also use the offset filter. That will allow you to shift the edges of the file, so you can retouch them. Just remember how much you offset the file, so you can reset it when you're done.
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That is a very good point Chuck and exactly how to make seamless textures
Dave
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Yes, the offset will give you all the PS tools, where as working in 3D, your options might be limited.
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Yes offset was used with Panorana Tools plug-in so you could work on the layers stitching you could work on the layers mask to make the stitches as seamless as possible
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I found an old PSD that I stitched 5 fisheye image into a Spherical panorama using Photoshop and panorama tools years ago. So I thought I would give what you wrote a try. I merged the layers and create a 3D Spherical panorama Layer. Photoshop displays a highly scale up image that I can pan around and paint on. The spot healing brush does not work well on the displayed image I do not feel I could touch up poorts seams. And would not know how to get the 3d layer out of photoshop as a 2D Spherical panorama. I do not know how toe use Photoshop 3d feature.
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Hi John
If your camera is zoomed in to far you can use the camera zoom (click on current view in properties widen the Field of view (FOV) to zoom out.
I am puzzled over the spot healing brush, as it works well here - provided the paint system is set to projection.
To get a flat projection - just go to Spherical Panorama Texture and click on Diffuse > Edit texture. It will open as a 2D psb file which you can paint on further and save. In fact , if you tile the windows you can see both the 2D projection and the 3D spherical at the same time while you paint/adjust it. This way you can add adjustment layers etc
If you want that 2D projection back out then you can also "save as" to save that 2D psb view as a new document file.
Dave