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New project plugin can't load in CC 2017

Community Beginner ,
Oct 31, 2017 Oct 31, 2017

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Dear Friends,

     I create new sample plugin project for CC 2017 in XCode Version 8.2.1 (8C1002) with Adobe Illustrator CC 2017 SDK.

     Sample Plugin paste in plugin path.

     Plugin couldn't load in CC2017.

     I checked it in Attached to process.

     Even it can't call function "ASErr PluginMain(char* caller, char* selector, void* message)"

I have been attached project link

https://drive.google.com/drive/folders/0B5hzexFKWLJDZ0xURzVzcWhSb0E?usp=sharing

Please give Your Suggestion to solve this Problem.

Thanks,

Sandy.

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Advocate ,
Nov 01, 2017 Nov 01, 2017

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Do you get the plugin failed to load error when you start Illustrator? If you run Illustrator from Xcode or from a terminal window, do you see any more information in the console/terminal window?

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Community Beginner ,
Nov 01, 2017 Nov 01, 2017

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Dear friend,

    No, I didn't get the plugin failed to load error when I start illustrator. And I run illustrator from XCode only. I didn't see any information in console window.

Did my source project compile for you?

I couldn't predict what's wrong in my project.

Please give Solution...

Thanks,

Sandy.

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Advocate ,
Nov 01, 2017 Nov 01, 2017

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Sounds like Illustrator cannot see your plugin. You said "Sample Plugin paste in plugin path". Which folder did you copy your plugin to? Have you built any plugins before that have worked?

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Community Beginner ,
Nov 01, 2017 Nov 01, 2017

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I copied plugin in ”/Applications/Adobe Illustrator CC 2017/Plug-ins”.

Yes, I build sample project “FreeGrid” in Adobe Illustrator CC 2017 SDK, its worked.

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Advocate ,
Nov 01, 2017 Nov 01, 2017

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You said "I run illustrator from XCode only", but before that you said "I checked it in Attached to process". So do you start Illustrator from Xcode or do you start it outside Xcode and then attach to the process?

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Community Beginner ,
Nov 01, 2017 Nov 01, 2017

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Sorry!!!

I run it outside Xcode and then attach to the process.

I have been attached aip file link kindly check it.

SampleAip.aip.zip - Google Drive

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Advocate ,
Nov 01, 2017 Nov 01, 2017

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By the time you attach to Illustrator your plugin has probably already failed and you have missed any useful output. I don't have access to a Mac at the moment so I can't check your aip file. Edit your Xcode project scheme to set Illustrator as the Executable and then start Illustrator from Xcode with a breakpoint in PluginMain.

Customizing Your Simulator Experience with Xcode Schemes

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