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Can anyone explain how to recreate the handle on the left into the shape of the one on the right (I imagine this is cake walk if you understand how to cleanly create custom shapes and know your way around "layer fx")? Thnx for any help!
FWIW below is the shoddy handle I need to replace:
It's usually best to start with your shape in a vertical or horizontal alignment, and made into a Smart Object. This lets you make multiple Free Transform operations keeping the handle in the corners.
Smart Object
Ordinary layer after the first transformation. A real bummer to Transform again.
I think we'll need to do this in two stages, so I have copied the Smart Object again. Then
Free Transform > click on the Warp icon in the Options bar (red highlight) > use the drop down (cyan) and chose Fish
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here is another similar potential texture etc
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It's usually best to start with your shape in a vertical or horizontal alignment, and made into a Smart Object. This lets you make multiple Free Transform operations keeping the handle in the corners.
Smart Object
Ordinary layer after the first transformation. A real bummer to Transform again.
I think we'll need to do this in two stages, so I have copied the Smart Object again. Then
Free Transform > click on the Warp icon in the Options bar (red highlight) > use the drop down (cyan) and chose Fish.
If you start with a vertical orientation you'll need to toggle that (green highlight).
Use the handle to control the degree of warp
Fingers crossed because I am not sure this will work
It's looking OK. FT the first copy of the Smart Object, and choose Warp > Bulge. I left the already layer turned on so you could see if it matched.
Combine the two layers, fine tune with layer masks. I also used the smudge tool to smooth the transition a bit more.
Then rotate to fit the magnifying glass bezel.
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Just to add an alternative, I would make it in 3D.
Draw a pen path of half the handle then make a 3D extrusion from that path, set the depth to 0.1px and use the bend property to make a full circular object.
After that it is apply the material to the surface. I have added it to other 3D models to complete the glass below:
Dave