I looked around the Web and I didn't seem to find much about this specifically. The project I'm working on has two parts - an editor and a player. When using the editor, you sometimes need to launch the current save file in the player to test it. The problem I'm having here is that when this happens, the editor needs to remain open, and the player needs to be opened in a separate window and passed the file path of the current save file. It seems like all I can get it to do is to open the player in the same window, which resizes the window to the player's specifications and causes a crash. I was wondering if there were any workaround for this, any help would be greatly appreciated. I'd be glad to provide any code or additional info if it would help.