2 Replies Latest reply on May 12, 2012 4:58 PM by ImperialUser

    How to check memory usage of a debug

    ImperialUser Level 1

      I am very new, sorry for any newbishness on my part.


      Is there a way to track how much memory your debug is using?  I am trying to make a game, and I have 2 ways of doing something.


      One with an array of square objects doing hitTest, and one only 1 object and an array of cords doing a nested if{}.


      I want to see what each of these are doing in terms of memory usage during runtime and which one would be better.



      Specificly not just which one of these is better, but also as different things are applied, I want to test how each of these things responds and which one would slow down a computer less.  And later on as things progress I want a way to test it.