Getting an error on opening After Effects CS6.
After Effects error: Ray-traced 3D: Initial Shader compile failed ( 5070 :: 0 )
When it opens and I try to set the comp to raytrace mode it's not ecen an option, just classic 3D.
Specs copied from AE GPU info below, running on a Mac Pro (3,1) running Lion 10.7.4. This is supposed to be a support card I'e got, yet it doesn't work and it does work on my Macbook Pro, puzzling.
I've updated to the latest Nvidia and CUDA drivers since too and still no success
Fast Draft: | Available |
Texture Memory: | 768.00 MB |
Ray-tracing: | GPU |
OpenGL
Vendor: | NVIDIA Corporation | |
Device: | NVIDIA GeForce GTX 285 OpenGL Engine | |
Version: | 2.1 NVIDIA-7.18.18 | |
Total Memory: | 1.00 GB | |
Shader Model: | - |
CUDA
Driver Version: | 4.2 |
Devices: | 1 (GeForce GTX 285) |
Current Usable Memory: | 567.00 MB (at application launch) |
Maximum Usable Memory: | 1023.00 MB |
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