1 Reply Latest reply: May 13, 2012 4:51 PM by Todd_Kopriva RSS

    CS6 Ray-tracer won't load

    someofmywork Community Member

      Getting an error on opening After Effects CS6.

       

      After Effects error: Ray-traced 3D: Initial Shader compile failed ( 5070 :: 0 )

       

      When it opens and I try to set the comp to raytrace mode it's not ecen an option, just classic 3D.


      Specs copied from AE GPU info below, running on a Mac Pro (3,1) running Lion 10.7.4. This is supposed to be a support card I'e got, yet it doesn't work and it does work on my Macbook Pro, puzzling.

       

      I've updated to the latest Nvidia and CUDA drivers since too and still no success

       

       

      Fast Draft:Available
      Texture Memory:768.00 MB
      Ray-tracing:GPU

       

       

      OpenGL

      Vendor:NVIDIA Corporation
      Device:NVIDIA GeForce GTX 285 OpenGL Engine
      Version:2.1 NVIDIA-7.18.18
      Total Memory:1.00 GB
      Shader Model:-

      CUDA

      Driver Version:4.2
      Devices:1 (GeForce GTX 285)
      Current Usable Memory:567.00 MB (at application launch)
      Maximum Usable Memory:1023.00 MB