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In CS6 the default for Live Screen Drawing was changed from Immediate to Delayed. Either change the setting in your prefs, or click, then wait a moment before dragging to get the live preview.
If you think closely, then it is something to realize that if we have a very complex image placed, then a delayed live screen drawing while scaling the entire object can cause serious memory issues as well as program freezing issues.
Keeping that in mind, I would rather want that it just shows me a blank box and when i have scaled the object completely it shows me the final scaled result.
Live ScreenDrawing requires a VERY powerful computer to operate well and was one of the biggest complaints for users of CS5 who upgraded older systems. In my opinion having it set to delayed makes perfect sense. Click and drack immediately and there is no live draw. Click and hold, then drag, and you get a live update, if your system is capable of handling it. If you find on a live draw that you experience freezes of "jumpiness" or are unable to control the work this is a sure sign that your system is not up to the task.
THANK YOU!!! You are an absolute lifesaver! I didn't realize how much I relied on the immediate feedback till it was missing, and I couldn't figure out why they would eliminate it! I guess my computer is thankfully up to the task!!