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1. Re: Making sound come from different places
Soshman May 17, 2012 7:53 PM (in response to Soshman)did this get moved?
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2. Re: Making sound come from different places
shooternz May 17, 2012 9:10 PM (in response to Soshman)did this get moved?
Only you know where you left it and saw it last.
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3. Re: Making sound come from different places
Hindsight_Productions May 18, 2012 8:52 AM (in response to Soshman)While I have not done much with Dobly 5.1 surround sound, I believe that you can disburse and assign your sound files to 5 different speakers in a way to make it sound as though someone or something is moving around the listener.
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4. Re: Making sound come from different places
Bill Hunt May 18, 2012 9:19 AM (in response to Soshman)With DD 5.1 SS, this is very easy, as one has a full sound "stage" to work with. As has been stated, one has five locations to work with. The LFE channel is essentially non-directional, and is seldom located, as the human ear cannot usually differentiate the source, or apparent source of the LFE channel.
I work with a lot of DD 5.1 SS, and can perceive, to a limited degree, location beyond the common L - R Pan, with my stereo headphones, though my DD 5.1 SS card. This is obviously no where near as sharp a differentiation, as with either 5.1 SS headphones (limited number of those, and some have various "quirks"), or better, a full 5.1 SS system, but with some practice, and listening, one can get a bit of apparent Fade (the F - R term for sound placement in the sound stage).
To Export to DD 5.1 SS, one will need the Minnetonka Audio SurCode DD 5.1 SS Encoder plug-in, or similar.
The full and correct playback of a 5.1 SS Audio file will depend on one's system.
In PrPro, one would set up their Project with a 5.1 Master. If they do not have a DD 5.1 SS Encoder, then that will mix-down to 2-channel.
Good luck,
Hunt




