>NVIDIA Open GL driver detected a problem
That looks to be an nVidia error, not a Premiere error
Have you checked with nVidia to find out how to fix a corrupted driver?
Well this card is listed as supporting GPU acceleration. I've re-installed the driver several times without sucess and I'm about to try a previous driver version but I'm not too hopeful!
Are you using huge graphic files by chance?
I've seen openGL crashes when using gpu acceleration and the cards video memory is exhausted by multiple graphics with dimensions over 3000 - 4000 pixels.
Not at all, just 1080 DSLR footage
I had a similar error last night but I assumed it was because I was dealing with a large clip. By large I mean file size. It was only 1280x720 but due to length, it was over 50GB in size. Scrubbing through the clip is when I got the error and crash. To be fair, I'm using 680GTX which is NOT a qualified card
The 680 is not on the approved list for CUDA acceleration. It should work just fine for it's normal use as a video display.
I was having the exact same issue (Vista, but different NVIDIA graphics card, and CS5), and I was able to fix it by adding a registry value.
Here the solution that worked for me:
1) open your vista registry editor (Start -> Run -> type "REGEDIT" w/o quotes)
2) go to the key : HKey_Local_Machine\System\CurrentControlSet\Control\GraphicsDrivers\
3) right click on the "GraphicsDrivers" key
4) Add DWORD "TdrDelay" w/o quotes
5) Set value of TdrDelay to 8
Here's a link to the other forum where the solution was posted. Turnes out it has nothing to do with the drivers at all. It's a Windows thing. Another guy found that the problem was the TDR time limit (a value in one of the registry for the graphics card), which either does not exist (my case), or is not set high enough to render Premiere graphics properly.
Cheers for sharing that! The guy who built the computer somehow seemed to sort it out.
However the latest problem since updating premiere CS6 to 6.0.2 is that I get an error message saying missing renderer and is not using hardware acceleration!!!
You just need to redo the hack. This will probably be true after every update.
This is a legit version of premiere!
The CUDA hack, to get your card to run using hardware acceleration.
Oh! Do you have a link where I can see how this is done?
Seems a bloody farce after spending £800 on the software and specifically buying a graphics card which should be supported and we get all this nonsense
specifically buying a graphics card which should be supported
I had this problem after reinstalling premiere on a system that had been running perfectly for months.
System: ASUS P5KPL-AM EPU / Intel Core 2 Duo E7500 / NVIDIA GeForce GT 240 / 4GB DDR2
I tried reinstalling a clean win 7 64bit, Premiere + Nvidia drivers again from scratch but same problem.
I found a simple solution that may help others:
If you have an integrated graphics motherboard the system allocated memory (mine was set at 8MB) it might be clashing with the Nvidia card's faster memory and causing a Open GL conflict.
I opened up the BIOS and set shared integrated memory to 0MB and after the restart everything worked great!
Hope this helps