2 Replies Latest reply on Jun 15, 2012 2:17 PM by dh91

    Black halo appearing after applying glow effect

    dh91 Level 1

      Hey all, hopefully someone can help me out.



      I have a city scene brought over from cinema 4D. Rendered with an alpha channel so I can composite sky and background elements.



      I added a glow effect to the city to make the windows appear brighter and more stylized in the scene. It looks good, but the downside is that is also creates a black halo around my objects, which is then noticeable when the sky is composited behind it.



      As I turn the glow radius up, the black halo increases. I want the glow that is around the windows, NOT the black halo that appears around my objects.



      Anyone know of a way to stop this? Screenshots provided.



      Screen Shot 2012-06-15 at 3.56.46 PM.pngScreen Shot 2012-06-15 at 3.57.01 PM.png