1 Reply Latest reply on Feb 12, 2008 3:13 PM by robdillon

    gotoandplay to next label

      I want users to have the option of either playing all of a complex animation or of clicking on buttons that play segments of that animation -- taking them to x label, playing, and stopping when the next label is reached. Adding stop()s to the timeline won't work because it won't allow the entire timeline to play continuously. Something like "on.release gotoandplay (range=nextlabel) stop()". Any ideas?