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FMS server buffer delay 5-6 sec live stream ?

New Here ,
Jun 21, 2012 Jun 21, 2012

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FMS server buffer delay 5-6 sec live stream ?

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Guest
Jun 22, 2012 Jun 22, 2012

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Hi,

Please refer to this thread : http://forums.adobe.com/message/4488774#4488774

Thanks,

Apurva

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New Here ,
Jun 22, 2012 Jun 22, 2012

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hi bat I not use livepkgr I use custom application rtmp live streamin if client connected in same time delay disappeared ?(

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Guest
Jun 22, 2012 Jun 22, 2012

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To reduce the delay you can try disabling aggregate messages.

You need to set Streams/EnableAggMsgs in Server.xml and Client/AggregateMessages in Application.xml to false.

See more about Aggregate messages here : http://help.adobe.com/en_US/flashmediaserver/configadmin/WS5b3ccc516d4fbf351e63e3d119f2925e64-7ff0.h...

Hope this helps.

Thanks,

Apurva

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New Here ,
Jun 22, 2012 Jun 22, 2012

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Thanks, but not hellp (( if I has wrond buffer time setting ?

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Guest
Jun 22, 2012 Jun 22, 2012

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What buffer setting do you have on the client and server?

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New Here ,
Jun 22, 2012 Jun 22, 2012

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client

myNetStream.bufferTime = 10;

                myNetStream.maxPauseBufferTime = 0;

                myNetStream.bufferTimeMax = 0;

                myNetStream.play(streamName);

                myNetStream.client = this;

               

                inVideo.attachNetStream(myNetStream);

server

MinBufferTime = 15000

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New Here ,
Jun 22, 2012 Jun 22, 2012

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publish settings

var h264Settings:H264VideoStreamSettings = new H264VideoStreamSettings();

                    //h264Settings.setProfileLevel(H264Profile.BASELINE,H264Level.LEVEL_2_1);

                    //h264Settings.setQuality(0,90);

                    //h264Settings.setKeyFrameInterval(10);

                    //h264Settings.setMode(CameraSettings.width,CameraSettings.height,CameraManager.getInstance().camera.fps);

                    stream = new NetStream(ConnectionManager.getInstance().connection);

                    stream.client = this;

                    //stream.videoStreamSettings = h264Settings;

                    stream.bufferTime = 0;

stream.publish(name,"live");

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Guest
Jun 22, 2012 Jun 22, 2012

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On the server you've set the MinBufferTime to 15 seconds, is that for some particular reason? You can try the default value of 2000 (2 seconds).

Also on the client side you can reduce your buffer time to 4/5 seconds and try.

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New Here ,
Jun 22, 2012 Jun 22, 2012

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2 sec I am try... reboot the server)

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New Here ,
Jun 22, 2012 Jun 22, 2012

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oooooo!! 10-15sec ! delay after setting ((((

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New Here ,
Jun 22, 2012 Jun 22, 2012

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If I refresh publisher client connection then on play client side time sync goog...!

If I try publish the I try to connect for play stream time not sync and I see video 3-6 sec delay

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