i check a flashobjects (_level0) ilk to make sure I can call
on it (gotoandplay). But sometimes the if condition is true
variable is void and I can't call the function on it. What
can this be?
The only thing I can think of is that I may have layed
something over it
so it would act like offscreen. Until now I have only noticed
authoring mode and I can't reproduce it.
I think my code looks quite normal.
on exitFrame me
if gFlashBug.ilk = #flashobject then