Every so often, I cannot ram preivew more than some 100 frames.
I have a very powerful computer, loaded with tons of ram and processor speed, several SSD drives all configured according to the new CS6 ways of doing it--SSD for disk cache, etc.
It's a dual X5680 system overclocked to 4.4Ghz with 48 gigs of fast ram. Very stable.
When I ram preview it acts as if I'm running out of ram or disk cache, neither of which is the case.
What's going on? This is as much ram preview as I can get. This project is nothing special. Curves, light, cam, shadow... that's about it.
Well, I have found the culprit. I didn't realize I had a Magic Bullet Misfire Splotches plugin on a precomp deep inside.
I disabled the plugin and then everything ram previews just like normal.
However, this still doesn't provide a solution since I need that plugin on and dont' want to forget about it for my final render.
Any suggestions besides pre-render out the problem areas?