PP works differently than FCP, so don't expect things to be the same.
If you want to see all the angles, use the multicam monitor. If realtime cutting is too difficult from so many angles, you can JKL as desired and CTRL+Click on the angle you want to switch to.
you're right, but i never expected premiere pro to be "the same".
and i am not gonna complain about the multicam functionality once more, i just like things to work and usually it's human error,
but in this case PP just seems to lack certain vital functions.
if i ctrl+click it it gives me a context menu, which i can leave aside by doubleclicking/dragging the timeline to the source monitor and then simply click the desired angle.
if i ignore my timeline and just rely on the "go to next edit point" button in the multicam monitor, i can not set an edit point without playing back... (if there's a shortcut take this as virtual hug if you tell me)
then i have to close the MCmonitor in order to trim my cuts, then jump back in the MCmonitor.
adobe put so much effort in reducing clutter (which i definitely give them the credits for, well done adobe.)..
but this specific function reduces the working speed immensely, especially when you have to use it 12hours+.
the program is called "pro" and i just hope adobe takes this term more seriously than the company with the well known fruit logo did.
don't get me wrong i know what it means to pull off a major rewrite like this and i bow in awe before adobe to create such flawless software, but this is a chance for as thousands of ex-fcp users tend to switch these days. not just for software reasons but also for hardware reasons because on the pro side a macpro is just not enough for certain workloads anymore.
if i ctrl+click it it gives me a context menu
Sorry. I meant to say CTRL+Click the angle you want in the multicam monitor. A click will switch to that angle. A CTRL+Click will switch to that angle and add a cut.