You can make subclips with your I/O points, and at a later time choose "edit subclips" to change the I/O points.
I suppose that feels like a little bit of an extra step to get the clip's I/O points editable again, when I can set them up like that from the beginning. However, if there's some sort of advantage to a true subclip, this seems a good way to still be able to get back at the extra footage if need be.
You can also create your subclips with additional time on them. Set your In point 2 seconds early and your Out point 2 seconds later. Then you can adjust them the same way you would any other clip.
This seems less desirable than maintianing editable/expandable edges when it comes to transitions, rolling edits, etc.
Definitely. Adobe 'broke' the subclips functionality with CS2 and there's no sign of it ever getting corrected.
Thanks for the insight Jim,
I think I've decided to just stick with the curent "pseudo subclip" workflow organization. I figured I was overlooking some great benefit of using the real subclips..but it appears there might not be one.
Hi there. I switched from FCP awhile ago and was struggling with the same subclip dilemma and then just stumbled upon dragging them from source monitor to project window (without pushing "CMD" - which makes them unmodifiable subclips) and voila - same psuedo subclip system.
Did you ever find a reason that this is not a good workflow? (It doesn't make an actual duplicate clip, or create other cache file or anything like that as far as I can tell).
If not, I guess that this will be my workaround system.
Thanks for the post. It took a long time to find someone with a similar question!