I have an exitFrame function in a Behavior script placed on
frame 10 of my score. Inside of it, there are a pair of trace
statements, and a function is called. The two trace statements and
the function execute three times, where I expect that they would
only fire once. What is causing this? Does the play head exit the
frame three times? Do I need to delete the whole thing after it
There is a 3D sprite on the stage that is introduced at frame
10. Does this create some sort of stutter in the playback?