Trying to control the animation of a 3D cast member. The
keyframePlayer has been added, and I am successfully playing the
selected span of the animation and looping it.
The problem occurs when loop is set to false. The specified
span appears to play once, however the entire animation begins to
play once the span has finished. How do I set it to stop after the
span has played?
After looking at the livedocs it appears that I need to clear
the playlist to stop this behavior. I am getting an error with the
below code... the example in the livedocs shows what I assume is
where I may be making an error?