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scale up the stage (in the ide), you can create brush sizes less than 1 pixel (which won't be visible when tested).
But if I do this, will I have to draw every subsequent drawing twice its regular size? Is this the way Flash animators usually work?
scale your stage to suit your needs. when you want a small brush, scale up the stage. when that's not needed, return the stage to 100%.
i would think you would only use a small brush for minute detail work. scale up the stage when working on those details.
normally, your stage will be at 100%. use the magnifying lens to drag a magnifying rectangle around regions where details are needed.
your work-flow should not be impedded by the need to do detail work.
i would think you would only use a small brush for minute detail work.
Well, I have watched many Flash-made animations, and, on the whole, 99% of the character's lines and contours were made with brushes (much) thinner than the thinnest available in Flash. How'd they do that?