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1. Re: Premiere Pro CS6 (6.0.2) update available
ExactImage Sep 6, 2012 1:42 AM (in response to Todd_Kopriva)Thanks Todd. So just to be clear (and prevent me needlessly rushing to update):
• No fix for the AVCHD spanned clips problem?
• No fix aimed at the major Mac crashes so obviously rooted in the CUDA accelleration?
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2. Re: Premiere Pro CS6 (6.0.2) update available
UlfLaursen Sep 6, 2012 1:47 AM (in response to ExactImage)Thanks a lot Todd - you guys rock!!!!
Can't wait to get home and try it out!!
Ulf
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3. Re: Premiere Pro CS6 (6.0.2) update available
Todd_Kopriva Sep 6, 2012 1:47 AM (in response to ExactImage)The last item on the list of fixes is for "various performance and stability improvements for CUDA and OpenCL". If you're having issues with CUDA, then you should definitely update.
There are no fixes in this update that are specific to spanned AVCHD clips.
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4. Re: Premiere Pro CS6 (6.0.2) update available
ExactImage Sep 6, 2012 2:19 AM (in response to Todd_Kopriva)Thanks Todd. I updated. I got the Serious Error dialog within around 10 seconds of enabling CUDA
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5. Re: Premiere Pro CS6 (6.0.2) update available
Todd_Kopriva Sep 6, 2012 2:24 AM (in response to ExactImage)Please start a new thread with complete details of your issue if you're having problems. Since this is happening with CUDA, be sure to give complete details of driver versions, GPU, and OS.
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6. Re: Premiere Pro CS6 (6.0.2) update available
Admiral Cook Sep 6, 2012 2:40 AM (in response to Todd_Kopriva)Thanks for your hard work.
However, I'm dissapointed that none of these are fixed in this update:
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7. Re: Premiere Pro CS6 (6.0.2) update available
Nicol Simard Sep 6, 2012 4:44 AM (in response to Todd_Kopriva)I was happy to notice that you've added GTX680 support. Thank you very much.
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8. Re: Premiere Pro CS6 (6.0.2) update available
Darren Hall Sep 6, 2012 7:59 AM (in response to Todd_Kopriva)only 6.0.1 no 6.0.2 from your links, I want to dowload once as I have a few machine to update.
Darren
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9. Re: Premiere Pro CS6 (6.0.2) update available
ECBowen Sep 6, 2012 8:19 AM (in response to Todd_Kopriva)No offence but the Approved List of GPU's Really starts to look absurd when a 650M card is added to the supported list for Macbooks but the 670M, 675M, and 680M are excluded even though they have equal or better specs but are PC laptops only. There is already enough confusion on the supported cards. This really just creates far more and looks silly.
EricADK
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10. Re: Premiere Pro CS6 (6.0.2) update available
terri's fav Sep 6, 2012 9:49 AM (in response to Todd_Kopriva)Further performance degradation. Rendering with CUDA degraded by more than 20%. Direct export by around 100%. Nice job.
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11. Re: Premiere Pro CS6 (6.0.2) update available
zuccon123 Sep 6, 2012 10:04 AM (in response to ExactImage)This seems a very bad update. Since the 6.02 upgrade I have a lot of "serious error" messages and I've seen a huge performance degradation...
Ivan
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12. Re: Premiere Pro CS6 (6.0.2) update available
terri's fav Sep 6, 2012 11:18 AM (in response to ECBowen)Is Adobe moving to the MAC platform only...???
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13. Re: Premiere Pro CS6 (6.0.2) update available
JSS1138 Sep 6, 2012 11:27 AM (in response to terri's fav)God, I hope not.
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14. Re: Premiere Pro CS6 (6.0.2) update available
Nicol Simard Sep 6, 2012 11:32 AM (in response to terri's fav)At first, I got excited about true GTX680 support. However, there is no performance gain. Just like everybody else, I am experiencing performance degradation.
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15. Re: Premiere Pro CS6 (6.0.2) update available
Arsinn12 Sep 6, 2012 12:15 PM (in response to Todd_Kopriva)I'm sorry but this "update" is such a load of horse manure! Bug fixes? What fixes? You haven't fixed anything. All my projects are totally trashed, most audio is completely de-synced, mangled or playing from a different clip altogether; Mono clips show up as Stereo and play in random channels; audio is not showing up in video clip or I get static "shock" and yet the audio is there and all fine viewed in anything else (thank God for that at least); carefully applied Luma Corrector now suddenly produces some washed out crap. What in the blody hell Adobe, this isn't some damn OSS project, people pay good money for your crap for professional work and to make a living off of. And ... it now crashes even more frequently than before (and it was already pretty ridiculous). I'm facing 3 weeks of completely wasted time and I just want to curl up in some corner and cry.
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16. Re: Premiere Pro CS6 (6.0.2) update available
ECBowen Sep 6, 2012 12:15 PM (in response to Arsinn12)Do you know where your Media Cache files are located? If so go there and then Select all and then delete them. Create a new project changing the Render and Playback mode to Software MPE. Go down to the Project bin and select import. Change the drop down to Adobe Premiere Pro Projects. Select one of the Projects that is messed up and then select import selected sequences. Just import 1 sequence. Doubleclick on that Sequence to open it in the Timeline. See how the Sequence audio looks and runs then after conforming is finished.
Eric
ADK
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17. Re: Premiere Pro CS6 (6.0.2) update available
Keith_Clark Sep 6, 2012 12:44 PM (in response to JSS1138)Jim Simon wrote:
God, I hope not.
*like*
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18. Re: Premiere Pro CS6 (6.0.2) update available
ECBowen Sep 6, 2012 2:04 PM (in response to zuccon123)OK I found the performance issue with 6.0.2 atleast so far that I am seeing are the Hyperthreading cores are not being utilized on Windows. I will list the registry changes below. Unfortunately these will not work on OSX.
I will also insert image so you can see the registry locations for each.
Type Regedit in the search. Go to the following location
HKey_Local_Machine\System\CurrentControlSet\Control\Session Manager\Memory Management
Change the Large System Cache from 0 to 1. Right Click on Large System Cache and select Modify. Change Value data from 0 to 1 and hit ok.
The Core parking requires searching for the Following Registry Key.
0cc5b647-c1df-4637-891a-dec35c318583
- Go to Regedit
- Find this key by selecting Edit and then Find at the top:- " 0cc5b647-c1df-4637-891a-dec35c318583 "
- Within this key, there is a value called: " ValueMax "
- This value represents the % number of cores the system will park - the default 100% ie: all Cores are potentially park-able
- Change the value from 64 to 0 so the " ValueMin " and " ValueMax " are both zero
- You will have to find the key a few times and repeat the process for each time it is found - the number of instances will depend on the number of power profiles in your system
So Far the Playback performance after those changes is back to normal.
Eric
ADK
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19. Re: Premiere Pro CS6 (6.0.2) update available
lasvideo Sep 6, 2012 3:50 PM (in response to ECBowen)Hi Eric. I hope you let Adobe know about this wonderful fix. Im not comfortable enough with Windows to start mucking about at this level. Hopefully they will release an update that includes this fix ASAP!
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20. Re: Premiere Pro CS6 (6.0.2) update available
ECBowen Sep 6, 2012 4:01 PM (in response to lasvideo)I forgot to Include that you have to restart the system after you make those registry changes. Nothing changed in the registry is live until you restart.
Eric
ADK
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21. Re: Premiere Pro CS6 (6.0.2) update available
Bob Ramage Sep 6, 2012 5:01 PM (in response to Todd_Kopriva)Sweet! I enabled MPE GPU acceleration on my Mac Pro with GTX 285 and so far no "serious error" messages.
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22. Re: Premiere Pro CS6 (6.0.2) update available
Jim Curtis Sep 6, 2012 5:21 PM (in response to ECBowen)For me, I can now scrub a Timeline of a RED sequence and see a bunch of frames go by. This didn't happen before! I used to drop frames like mad. My CTI isn't jumping around for no reason. The timeline plays when I hit play, and the CTi goes home the FIRST time (not the fifth) that I press the home key.
Yay!
Sorry some of you are having crashes.
Thanks, Adobe.
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23. Re: Premiere Pro CS6 (6.0.2) update available
JSS1138 Sep 6, 2012 7:12 PM (in response to ECBowen)I am seeing are the Hyperthreading cores are not being utilized on Windows.
Not seeing that here. All threads are still fully utilized under 6.0.2.
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24. Re: Premiere Pro CS6 (6.0.2) update available
UlfLaursen Sep 6, 2012 7:21 PM (in response to JSS1138)Jim Simon wrote:
I am seeing are the Hyperthreading cores are not being utilized on Windows.
Not seeing that here. All threads are still fully utilized under 6.0.2.
Here also all threads utilized.
/Ulf
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25. Re: Premiere Pro CS6 (6.0.2) update available
olafurjon92 Sep 6, 2012 7:50 PM (in response to Todd_Kopriva) -
26. Re: Premiere Pro CS6 (6.0.2) update available
Jim Curtis Sep 6, 2012 8:17 PM (in response to olafurjon92)Trash your prefs, preview files, and all your caches.
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27. Re: Premiere Pro CS6 (6.0.2) update available
Steven L. Gotz Sep 6, 2012 10:36 PM (in response to Todd_Kopriva)Todd,
The key word in your post is "some".
Why did you include the GTX680 but not the GTX670? As far as I can tell they are pretty much the same, and the 670 works for me. But I have to keep hacking the file and it is getting pretty annoying.
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28. Re: Premiere Pro CS6 (6.0.2) update available
Todd_Kopriva Sep 6, 2012 10:47 PM (in response to Steven L. Gotz)> Why did you include the GTX680 but not the GTX670?
We need to do extensive testing for each card that we add to the list. We choose which cards to add based on requests from users. If you want to request that a specific card be added to the official list, you can do so here:
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29. Re: Premiere Pro CS6 (6.0.2) update available
Steven L. Gotz Sep 6, 2012 11:10 PM (in response to Todd_Kopriva)Already did.
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30. Re: Premiere Pro CS6 (6.0.2) update available
Darren Hall Sep 7, 2012 1:01 AM (in response to Todd_Kopriva)Hi Todd,
will it fix the problem I have http://forums.adobe.com/message/4620748#4620748 I do not want to download and install if the problems are not sorted out. As one of your staff stated on the above thread that they are aware of the problem and are working on it. It is 4+ months since the upgrade and still no results. I ask one question will ADOBE refund my CS6 upgrade as it would be better to go back to 5.5?
Why waste time on Win 8 certification if things dont work correctly with Win 7.
Darren
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31. Re: Premiere Pro CS6 (6.0.2) update available
Jim Curtis Sep 7, 2012 6:27 AM (in response to Darren Hall)My initial optimism has been quashed. After working with 603 on Mac 10.7.4, I've learned this:
Loses video often (screen goes white), forcing a relaunch. Sliding a ProRes4444 with alpha clip is one cause. Inserting a Title from the titler is another cause.
Goes into Not Responding on Quit - 100% of the time. Must ALWAYS Force Quit to exit the app.
Serious Errors still occurring frequently.
Adobe MUST provide us a method to downgrade back to 6.0.2. I can't get any work done when I have to force quit Pr every few minutes and relaunch the app.
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32. Re: Premiere Pro CS6 (6.0.2) update available
ECBowen Sep 7, 2012 7:50 AM (in response to UlfLaursen)If you are not seeing the Poor threading, what video cards do you have?
Eric
ADK
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33. Re: Premiere Pro CS6 (6.0.2) update available
ComputerNovice25 Sep 7, 2012 8:42 AM (in response to ECBowen)I am so thrilled this update has fixed the bug I was experincing when I made 16 channel mono files into regular stereo. The files would play at very low levels in the source monitor but fine in the timeline. I'm extremely happy this has been fixed.
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34. Re: Premiere Pro CS6 (6.0.2) update available
olafurjon92 Sep 7, 2012 9:58 AM (in response to Jim Curtis)I've had this problem for a while. Though it doesn't stop responding when I'm working, only when I Quit. If that bug can be solved it would be really appreciated.
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35. Re: Premiere Pro CS6 (6.0.2) update available
Jim Curtis Sep 7, 2012 10:08 AM (in response to Jim Curtis)Jim Curtis wrote:
Goes into Not Responding on Quit - 100% of the time. Must ALWAYS Force Quit to exit the app.
I have to modify this claim. It was Not Responding on Quit after I'd gotten the white screen (which is still frequently). If I quit while the app is "behaving," it quits normally.
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36. Re: Premiere Pro CS6 (6.0.2) update available
lasvideo Sep 7, 2012 10:32 AM (in response to Jim Curtis)I had a complex sequence that was cut on PP CS6.0. After updating to 6.02 about half the clips on the timeline showed "Media Pending". This was after I watched all the media get indexed and loaded.
I had to create a new sequence and then cut/paste the problematic timeline into the new timeline. Then all media was visible and played back just fine.
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37. Re: Premiere Pro CS6 (6.0.2) update available
UlfLaursen Sep 7, 2012 10:43 AM (in response to lasvideo)I luckily had no pending projects on the PC I updated, could imagin something like this happen, but great that you got it sorted out.
/Ulf
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38. Re: Premiere Pro CS6 (6.0.2) update available
Nemysys23 Sep 7, 2012 10:48 AM (in response to Todd_Kopriva)Outputted H.264 files are not functional since the 6.0.2 update. Have tried outputting to several H.264 presets with no success. I've been forced to output to .WMV before using Handbrake to convert to H.264. This isn't ideal to say the least.
Core i7-2600k
16GB Ram
GeForce GT 430 (forced GPU compatibility)
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39. Re: Premiere Pro CS6 (6.0.2) update available
UlfLaursen Sep 7, 2012 10:55 AM (in response to Nemysys23)Strange - I just tried to make an H.264 with an HD 1920 x 1080 preset, and it went fine, so I don't think it is a general problem.
Ulf









