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No. Most objects in Director have a fixed registration point. Only a few objects, like imported bitmaps allow the reg point to be changed.
aawwwhhhh...I guess I will keep using my imported graphics...I just hate how they "pixelate" on animation.
You can change the regPoint of a number of things (text, flash, vectorShapes, movies are some off the top of my head), but not the QuickDraw shapes.
If you use Flash you can set the regPoint via lingo (or in the property inspector window). You can also do this with vector shapes in Director. You can also set the rotation of the sprite via lingo or in PI.
Pixelation...never good :)
If you just need a square you can easily make a bitmap with a plain filled rect.
Hey guys, thanks for replying.
I am using the shapes to recreate a logo using animation...for an intro. I created 2 .png with a transparency. When I re-shape them in animation, they get pixelated.
Doc, when you say use a vectorShapes, If I create a vector shape in Photoshop or Illustrator, what format do I save the file in so that it keeps the vector qualities?
> Doc, when you say use a vectorShapes, If I create a vector shape in Photoshop
> or Illustrator, what format do I save the file in so that it keeps the vector
No, he means a Director-native (or Flash Asset native) #vectorShape
member. Try hitting Ctrl + Shift + V
That is exactly what I was looking for. THANKS!