1 2 Previous Next 44 Replies Latest reply on Oct 2, 2012 10:14 AM by Jeff Bellune

    Premiere Pro CS6 - Multicam is BROKEN!!! vs FCPX, (Final Cut Pro) FCP7, Avid, Sony Vegas

    DMH79 Level 2

      If you are thinking of switching from FCP7 or FCPX or Avid or another editing program to Premiere Pro CS6, there are MANY great reasons to do so, HOWEVER, if you deal with editing multiple cameras (multicam) then you may want to think twice about it until this issue is resolved.

       

      How to edit multicam in Adobe Premiere Pro CS6? What is the best editing program for mulitcam or multiple camera editing? -  The answer, until the issue below is fixed, is NOT Adobe Premiere Pro! As of CS6 (version 6.0.2), this "design" flaw or "quirk" described below makes multicam editing very difficult and inefficient in Premiere Pro. Those first two questions above are what I google searched in hope of a fix to an issue that has plagued Adobe Premiere Pro for years, literally. Unfortunately, in the new Premiere CS6, with so many other great new features, the issue still remains making it very difficult to do a multicam edit compared to FCPX, Final Cut Pro 7, Avid, Sony Vegas, etc. They all handle multicam editing in different ways but, having recently switched away from FCP7, and worked on several mulitcam edits, Premiere Pro CS6 (and CS5, and CS5.5) has serious issues/problems with the multicam feature that is broken as of right now (version 6.0.2) in Premiere CS6 and makes editing multicam a VERY frustrating experience and much less efficient compared to other NLE's. If its a design, then its flawed as yes, you can get around it and fix what you've done, but why should you have to keep wasting valuble time "fixing" things like this anyway? Just doesn't make sense.


       

      The issue:

       

      Hitting the spacebar or pause or stop button during a multicam edit actually stops the edit, makes a cut in your edit (timeline), and then switches to a different camera (angle or shot) whether you want it to or not!

       

       

      This issue has been known by Adobe for over two years but they push it aside, call it a design quirk, and ultimately avoid fixing the issue as noted in this thread: http://forums.adobe.com/thread/738084?start=0&tstart=0

       

      Having your editing program make cuts and switch angles on you when you simply pause or stop playback is a huge issue. If this were happening in the normal timeline then I'm guessing it would have been fixed, but it hasn't been fixed and it causes the editor to have to go back and remove the un-intended cuts and switch shots back to where they should be. The PAUSE button should only PAUSE or STOP the playback as it does in other programs. But in Premiere it pauses, makes a cut in your timeline, and then switches back to the first angle or shot that you started with whether you want to or not. There is no way to stop this from happening as of right now on CS6. The other thread that talks about the issue brings up the fact that the "issue does not have the numbers" to make it a priority to be fixed and there are other "more important issues" that need to be fixed first which makes me wonder if Adobe really does listen to their user's feedback. I mean, 2 years of people complaining about this and no fixes. Their response has been "add it to the wish list" or "it's not a bug, its a quirk, so make a feature request" or "its designed that way." Designed that way? Who would actually want it that way? No other NLE does this and for good reason. If the pause button just paused playback and that's it, do you think there would be a thread lasting for 2 years about how hitting pause "should also make a cut in the timeline and switch shots"? I doubt it. Its a design flaw. I feel strange asking for the feature "please make the pause button pause" or "please make the stop button stop playback". Sounds like its broken to me.

       

      If multicam fuctionality is a major focus for the Adobe Premiere team going forward, which I believe it is, then please start by making even the basic functions work as one would expect them to. PAUSE=PAUSE. STOP=STOP. Whew! That was tough. Done. Fixed. Moving on! Right now, this design is counter-productive, not intuitive, helps no one, and only wastes valuable time while the editor has to quickly "fix" the issue. 

       

      Well, I figured I'd do two things here:

       

      1) Start a thread with as many keywords as possible so that this issue gets "the numbers" both in this forum and in Google searches. Hopefully soon when you google "Premiere Pro multicam" this will be the first topic on the first page. My hope is that I can put a nice "SOLVED" or "FIXED" label on this thread one day soon (and I will for sure!). If that's the case, its a testament to the squeeky wheel theory combined with a little web analytics.

       

      2) Make this a new thread rather than continue in the old thread because it's time to ask a new question: how long will it take for Adobe to fix an issue when its design is essentially broken causing all users to have to do a "fix" every time? Right now it's going on two years! This isn't a feature request...its a broken function within Premiere. A design...flaw. I do know Adobe listens and that they care about certain things, but how fast do they act? That's my real question.

       

      I wonder if this thread will populate with more "we've got more important things to fix" or "it isn't that big of an issue" or "its not an issue at all, its a quirk" or "you can just go back and fix the problem every time you have to stop as it only takes a few seconds" or "its not broken, its designed to be counter-productive and frustrating to users".  Time will tell. Well, if you do as many mulitcam edits as I do then those "few seconds" add up. If it is designed that way, then Adobe, I ask you this: If you hit the pause button on your TV remote and it paused the live TV, but then also turned the volume all the way down and changed channels...would you still just call that a quirk? Would it make sense to design a remote that way? I'd say that the button on your remote doesn't work right and should be fixed. Yes, you could fix it quickly by hitting the "last" or "recall" button and then hitting the volume up button, but shouldn't the PAUSE button on your remote do just that and only that: PAUSE?

       

      Please, do respond...we apparently need the numbers.

        • 1. Re: Premiere Pro CS6 - Multicam is BROKEN!!! vs FCPX, (Final Cut Pro) FCP7, Avid, Sony Vegas
          Jim_Simon Level 8

          This is very far from a "serious" issue, especially if you make a very simple (and more efficient) adjustment to your work flow.

           

          Run though the multicam edits live, then clean them up in the sequence with the Rolling Edit tool.

           

          Done.

          • 2. Re: Premiere Pro CS6 - Multicam is BROKEN!!! vs FCPX, (Final Cut Pro) FCP7, Avid, Sony Vegas
            DMH79 Level 2

            Jim Simon wrote:

             

            This is very far from a "serious" issue, especially if you make a very simple (and more efficient) adjustment to your work flow.

             

            Run though the multicam edits live, then clean them up in the sequence with the Rolling Edit tool.

             

            Done.

             

            This is a serious issue to many people.

             

            Some issues are more serious than others. It's not serious to you but I'm guessing you have things that bother you that may seem serious to me.

             

            When users catch things that shouldn't happen, they should report them. That's what I'm here to do. To say that it's more efficient to go back and fix issues like this is grossly misinformed and relates only to your personal workflow. Yes, using the Rolling Edit tool after a multicam edit is the most effective way of adjusting clips and it is part of an efficient workflow, but that doesn't take away the fact that unless we use your personal workflow we're screwed due to what is clearly a broken feature that's frustrated countless users for years.

             

            Jim, I do appreciate your feedback. You are always quick to respond and help people I've seen on many threads. But what if people didn't complain about things like buttons not working like they should, then Adobe would never know that there is an issue. You have a great idea for a workaround. Thank you for that. But the issue still remains and must be fixed. Then, it will truly be "more efficient".

            • 3. Re: Premiere Pro CS6 - Multicam is BROKEN!!! vs FCPX, (Final Cut Pro) FCP7, Avid, Sony Vegas
              Kevin-Monahan Adobe Employee

              Premiere Pro CS6 (and CS5, and CS5.5) has serious issues/problems with the multicam feature that is broken as of right now (version 6.0.2) in Premiere CS6 and makes editing multicam a VERY frustrating experience and much less efficient compared to other NLE's. If its a design, then its flawed as yes, you can get around it and fix what you've done, but why should you have to keep wasting valuble time "fixing" things like this anyway? Just doesn't make sense.

              This is exactly the way I edited multicam in FCP and Avid, I live switched the multicam edit and then went back with the roll tool. It's not broken, it just doesn't work the way you want it to. File a feature request to request a change in behavior: http://www.adobe.com/go/wish

              DMH79 wrote:


              This issue has been known by Adobe for over two years but they push it aside, call it a design quirk, and ultimately avoid fixing the issue as noted in this thread: http://forums.adobe.com/thread/738084?start=0&tstart=0

               

              We never called it a quirk. One of our moderators did. We made lots of updates to multicamera editing in CS6, unfortunately, not the ones you wanted. Keep making feature requests if you wish to see it operate differently.

              DMH79 wrote:

               

              1) Start a thread with as many keywords as possible so that this issue gets "the numbers" both in this forum and in Google searches. Hopefully soon when you google "Premiere Pro multicam" this will be the first topic on the first page. My hope is that I can put a nice "SOLVED" or "FIXED" label on this thread one day soon (and I will for sure!). If that's the case, its a testament to the squeeky wheel theory combined with a little web analytics.

               

              2) Make this a new thread rather than continue in the old thread because it's time to ask a new question: how long will it take for Adobe to fix an issue when its design is essentially broken causing all users to have to do a "fix" every time? Right now it's going on two years! This isn't a feature request...its a broken function within Premiere. A design...flaw. I do know Adobe listens and that they care about certain things, but how fast do they act? That's my real question.

               

              Please, do respond...we apparently need the numbers.

               

              The "numbers" refer to feature requests, not amount of threads, keywords, Google searches, or whatever. We count feature requests from this form only: http://www.adobe.com/go/wish No need to create new threads, or take other actions.

               

              Thanks.

              • 4. Re: Premiere Pro CS6 - Multicam is BROKEN!!! vs FCPX, (Final Cut Pro) FCP7, Avid, Sony Vegas
                DMH79 Level 2

                This is exactly the way I edited multicam in FCP and Avid, I live switched the multicam edit and then went back with the roll tool. It's not broken, it just doesn't work the way you want it to. File a feature request to request a change in behavior: http://www.adobe.com/go/wish

                 

                We never called it a quirk. One of our moderators did. We made lots of updates to multicamera editing in CS6, unfortunately, not the ones you wanted. Keep making feature requests if you wish to see it operate differently.

                 

                The "numbers" refer to feature requests, not amount of threads, keywords, Google searches, or whatever. We count feature requests from this form only: http://www.adobe.com/go/wish No need to create new threads, or take other actions.

                 

                Thanks.

                 

                Thanks Kevin sincerely for your attention to this issue. I see your response in the other thread and I really appreciate your insight and your willingness to share this with engineers as you say you did. Can't thank you enough. Interesting thought saying that the people who work on multicam won't see this. Bummer. They should know when the functionality of things are wrong. Yes, using the rolling edit tool is the best way to do things. I agree. And yes, you did make lots of changes in CS6 that are great. But to say that a stop or pause button is also supposed to cut and change shots is an awful design choice that benefits no one (I'd love to know an example where that helps users) or its a broken feature. Why not then, if its not broken, include that great "feature" into the regular timeline so that anytime anyone is playing back anything on their timeline that stopping or pausing the video does the same thing and makes a cut and switch in video shots? (sarcasm...please don't do this)

                 

                Regarding the "numbers" reference...I know full well that making the wish request is the best way to get things done. I've done that. So have others as you see in the first thread on this topic. But, I also know that these topics are one of the first things that are referenced when people search online about different programs. Using a title that catches attention of other people will encourage more people to respond and send forth their "feature requests" as you mentioned. I also know that the first thing Adobe doesn't want when people google "Premiere Pro Multicam" is to see a post at the top that it's broken. If I saw this thread two months ago when I started I might have gone to FCPX first and never come back. So hopefully that motivates the change to happen sooner than later.

                • 5. Re: Premiere Pro CS6 - Multicam is BROKEN!!! vs FCPX, (Final Cut Pro) FCP7, Avid, Sony Vegas
                  BillVincent Level 1

                  This issue is ABSOLUTELY a deal breaker for the vast majority of multicam editors. For ANY editing program to introduce an unintended cut is WRONG and MUST be fixed if it is to be used professionally. To categorize this as some quirk or intended behavior is pure crap.

                   

                  THIS IS A BUG. Please fix this!! Over a year of doing everything possible to get this resolved has been useless so far. And, anyone who has not sent a bug report and/or feature request into Adobe PLEASE DO SO!

                  • 6. Re: Premiere Pro CS6 - Multicam is BROKEN!!! vs FCPX, (Final Cut Pro) FCP7, Avid, Sony Vegas
                    KGCW Level 1

                    Agreed.

                     

                    The multicam making edit on pause / stop cannot be called any other way than a broken feature.

                     

                    At the very very least, users should be given the choice of the way pause / stop act on multicam editing.

                     

                    "Run though the multicam edits live"

                     

                    For a one hour video that means one hour multicam editing straight without even a single pause.

                     

                    What's the point of working on an NLE if you are forced to go linear and live ?

                    • 7. Re: Premiere Pro CS6 - Multicam is BROKEN!!! vs FCPX, (Final Cut Pro) FCP7, Avid, Sony Vegas
                      zuccon123 Level 1

                      I hate this issue too. It needs a fix soon. In any case there's a workaround. Before to stop the playback press the key 0 (zero) of the keyboard and then you can stop the play without the cut in the timeline.

                       

                      Ivan

                      1 person found this helpful
                      • 8. Re: Premiere Pro CS6 - Multicam is BROKEN!!! vs FCPX, (Final Cut Pro) FCP7, Avid, Sony Vegas
                        Kevin-Monahan Adobe Employee

                        DMH79 wrote:

                        Regarding the "numbers" reference...I know full well that making the wish request is the best way to get things done. I've done that. So have others as you see in the first thread on this topic. But, I also know that these topics are one of the first things that are referenced when people search online about different programs. Using a title that catches attention of other people will encourage more people to respond and send forth their "feature requests" as you mentioned. I also know that the first thing Adobe doesn't want when people google "Premiere Pro Multicam" is to see a post at the top that it's broken. If I saw this thread two months ago when I started I might have gone to FCPX first and never come back. So hopefully that motivates the change to happen sooner than later.

                         

                        So sorry that this is such a dealbreaker for you and others on this thread. I wish I could snap my fingers and make the fix for you, but I can't. However, I'll do my best for you regarding pointing more attention to this issue. If there are others on the thread that have not filed a bug, please do so right now: http://www.adobe.com/go/wish

                         

                        Thanks.

                        1 person found this helpful
                        • 9. Re: Premiere Pro CS6 - Multicam is BROKEN!!! vs FCPX, (Final Cut Pro) FCP7, Avid, Sony Vegas
                          BillVincent Level 1

                          Kevin, given the money I have spent and time I have wasted so far trying to get this issue resolved so that I could just do my work as efficiently as I used to in FCP, I should just walk away from this and switch to FCPX or Avid. The fact that myself and others are making such a stink about it is that we are all so close to having a viable tool to replace FCP... However obviously still so very far away. We want to see this resolved, not just perceived as a "wish"...

                           

                          The fact is none of this thread has anything to do with "wishing",' it has to do with getting a real problem with your software fixed. the first step to recovery is admitting there is a problem, and you and Adobe haven't even been willing to concede that. I GUARANTEE you that the more editors find out about this, the more they will be really amazed and upset that Adobe doesn't take this seriously. 

                           

                          As someone else so eloquently stated earlier, if you have to keep going all the we through a long form edit without stopping to avoid creating an unintended edit, then what is the point of being non-linear? I'm guessing that Asobe's policy is to never admit a mistake or bug, then when enough stink is raised they quietly fix it.

                           

                          The stink has been brewing for two years now, and the stench is going to choke many of the ones you hoped to convert to Adobe from Apple, me definitely included.

                          • 10. Re: Premiere Pro CS6 - Multicam is BROKEN!!! vs FCPX, (Final Cut Pro) FCP7, Avid, Sony Vegas
                            needles27 Level 3

                            I have filed a feature request too.  It is interesting to see how some of the little/big annoyances, head-scratchers and dealbreakers fall through the cracks for years.  There are some things that I have no idea why Adobe thought it would be a good idea to implement that seem to linger for years (such as this multicam issue, constant view-blocking tooltips, autosave issues, etc..) and not being an engineer myself, I don't understand why it takes so much effort to make changes.  I guess it does.

                             

                            I am assuming this issue will be taken care of eventually and appreciate the community noise that is being made to help push it through. 

                            • 11. Re: Premiere Pro CS6 - Multicam is BROKEN!!! vs FCPX, (Final Cut Pro) FCP7, Avid, Sony Vegas
                              DMH79 Level 2

                              Kevin Monahan wrote:

                               

                              So sorry that this is such a dealbreaker for you and others on this thread. I wish I could snap my fingers and make the fix for you, but I can't. However, I'll do my best for you regarding pointing more attention to this issue. If there are others on the thread that have not filed a bug, please do so right now: http://www.adobe.com/go/wish

                               

                              Thanks.

                               

                              (and, in another thread about this issue...)

                               

                              I can't really say what the team has or has not been working on, but multicamera editing is an important function to Premiere Pro, so it is also important to the team to have it functioning properly. I've had some engineers look at the thread, yes.

                               

                              Unfortunately, the people that work on the multicamera portion of Premiere Pro probably won't see your post. Again, all you can really do is file a feature request: http://www.adobe.com/go/wish

                               

                               

                               

                              Kevin, I have to say that you and Greg Baber have been really nice about this whole thing which is much appreciated. But, its clear that even through you are staff, your hands are tied and you can only "point more attention" to this issue because, as you stated, "the people that work in the multicamera portion of Premiere Pro probably won't see this post". Hmm. That seems like a very honest and revealing statement about the disconnect of this product and its users if there is no middle men to relay the issues. No error code is given here. Nothing to "figure out". It's plain and simple. The basic function of the multicam worflow is broken. I get that people who work on the program aren't on the forums seeing what people are complaining about. They probably have enough on their plates. However, as nice as you are about this issue, I'm guessing that fellow staff member "Todd_Kopriva" was also nice about it when he addressed it in the thread above back in 2010!

                               

                              And look where that's gotten the issue.

                               

                              So just being nice about it doesn't seem to get anything accomplished. Granted, I'm glad you all are nice (thank you for that), but man, I hope you figure out a way to bridge that "gap" between those that address the users and those that fix the issues. The idea of it being added to some sort of abstract wish list is a joke. It's a broken feature. It's 2012 and here we are still being nice about it and saying that there are quick ways to patch up the damage that this causes over and over. This post will continue on as long as I'm working on multicams 6 days a week and continually see how much of a time wasting setback this is. This isn't a battle of those who like it this way vs. those that don't. No one likes it. Most have just found a way to come back and fix it quickly. Well that adds up over time. Using my earlier remote control analogy about the PAUSE button causing the TV pause, change channels and lower the volume all at once...many people have simply fallen in line and learned to accept that you have to just hit "recall/last" and then just turn the volume back up everytime because it will never be addressed. Well, I hope that changes quickly. One day you'll google search "Premiere Pro Multicam" and this post will pop up first and I'm guessing it would be a bad way to introduce people to the program if it doesn't have a big green SOLVED on the top. Trust me, like I said before, I'll be the first one to come in here and put it up there.

                              • 12. Re: Premiere Pro CS6 - Multicam is BROKEN!!! vs FCPX, (Final Cut Pro) FCP7, Avid, Sony Vegas
                                KGCW Level 1

                                zuccon123 wrote:

                                 

                                I hate this issue too. It needs a fix soon. In any case there's a workaround. Before to stop the playback press the key 0 (zero) of the keyboard and then you can stop the play without the cut in the timeline.

                                 

                                Ivan

                                 

                                It used to work for me too but moving to OSX Lion or PP 6.0.2 (can't tell exactly wich one is responsible) have killed this workaround, now stop record create an edit when pressed too.

                                • 13. Re: Premiere Pro CS6 - Multicam is BROKEN!!! vs FCPX, (Final Cut Pro) FCP7, Avid, Sony Vegas
                                  jabra27 Level 1

                                  Hey, my Chevy doesn't drive like a Ford!?!  Please stop these posts about features being "wrong" just because they are not what some are used to. If you believe there is a better way, please file a feature request: http://www.adobe.com/go/wish

                                  "If you are thinking of switching from FCP7 or FCPX or Avid or another editing program to Premiere Pro CS6, there are MANY great reasons to do so"

                                  From the numurous posts in these forums, it is very obvious that Premiere Pro is the better editor.

                                   

                                  I've used Premiere Pro for years, (after years of FCP) and have always used the multicam without issues. Editing a clip without stopping is a great way to see the whole thing again and gives you the chance to catch any issues there may be.

                                  • 14. Re: Premiere Pro CS6 - Multicam is BROKEN!!! vs FCPX, (Final Cut Pro) FCP7, Avid, Sony Vegas
                                    the_wine_snob Level 9

                                    Jason,

                                     

                                    I agree with you. It seems that many expect PrPro to be what they dreamed that FCP 8 would be, and are miffed, that it was not. Apple chose to go the FCPX route, instead of 8, but that is not Adobe's problem.

                                     

                                    Adobe has bent over backward to accommodate the FCP users, but it is NOT FCP 8. It is PrPro. I think that the majority of complaints should be addressed at Apple, but then I cannot imagine them listening. They turned their backs on the FCP folk, and changed course. Sorry about that.

                                     

                                    While there ARE some great aspects of FCP, that could enhance PrPro, it is NOT FCP 8. Sorry for the bad news.

                                     

                                    Just my observations,

                                     

                                    Hunt

                                    • 15. Re: Premiere Pro CS6 - Multicam is BROKEN!!! vs FCPX, (Final Cut Pro) FCP7, Avid, Sony Vegas
                                      KGCW Level 1

                                      If you really want to go through an unnecessary car analogy, this is not a case of "my chevy doesn't drive like a ford" but rather "my chevy doesn't drive like any other car on the market as shifting gear also turns on directional indicator".

                                       

                                      Avid MC / Symphony does not add an edit when pausing playback on multicam.

                                      FCP 7 does not add an edit when pausing playback on multicam.

                                      FCP X does not add an edit when pausing playback on multicam.

                                      Lightworks does not add an edit when pausing playback on multicam.

                                      TGV Edius does not add an edit when pausing playback on multicam.

                                      Sony Vegas does not add an edit when pausing playback on multicam.

                                       

                                      At some point those kind of dishonest "don't call it broken if it's just not working the way you selfish person want to" reaction should really be avoided.

                                       

                                      Not creating unwanted edit point with playback controls is as much as an industry wide unstated rule as the way JKL works.

                                      • 16. Re: Premiere Pro CS6 - Multicam is BROKEN!!! vs FCPX, (Final Cut Pro) FCP7, Avid, Sony Vegas
                                        jabra27 Level 1

                                        My point would be that Premiere Pro works just fine. Adobe made it differently than you think it should have been, and differntly than Apple did. If it's that's not acceptable for you, there are other editors available. I'm simply asking that posts stating that Premiere Pro is "Broken" stop.

                                         

                                        Is the way multicam works enough to stop you from using Premiere Pro? If you plan on staying with Premiere Pro/Adobe because it is the better overall editor, please file a feature request: http://www.adobe.com/go/wish

                                         

                                        Then find the process that works best for you until a change is made.

                                         

                                        If you stop the playback and a cut is made and the camera angle changes, simply select the angle you want to use before you resume playback. The cut is still there, but the angle will stay the same. Hope that helps a little.

                                        • 17. Re: Premiere Pro CS6 - Multicam is BROKEN!!! vs FCPX, (Final Cut Pro) FCP7, Avid, Sony Vegas
                                          shooternz Level 6

                                          I add my support to those that wish Premiere Pro worked as a multicam edit system in an NLE environment ..as opposed to a multicam edit system in a live event environment. eg live broadcast.

                                           

                                          Editing multicam "on the fly" and fixing later is not a solution for any craft editor who does not want to fry their brains attempting it.

                                           

                                          This has nothing to do with the FCP / Avid converts.

                                           

                                          Premiere Multi cam editing  is  flawed as it is currently . 

                                          • 18. Re: Premiere Pro CS6 - Multicam is BROKEN!!! vs FCPX, (Final Cut Pro) FCP7, Avid, Sony Vegas
                                            jabra27 Level 1

                                            shooternz wrote:

                                             

                                            I add my support to those that wish Premiere Pro worked as a multicam edit system in an NLE environment ..as opposed to a multicam edit system in a live event environment. eg live broadcast.

                                             

                                            Editing multicam "on the fly" and fixing later is not a solution for any craft editor who does not want to fry their brains attempting it.

                                             

                                            This has nothing to do with the FCP / Avid converts.

                                             

                                            Premiere Multi cam editing  is  flawed as it is currently .

                                            Wanting it to work differently is fine. It's the posts that make statements that make Premiere sound like it is un-usable or fataly flawed.

                                             

                                            For the record, I've never disagreed that the change to multicam that people are asking for is the better choice. I've only disagreed with the way they go about voicing their opinions.

                                            • 19. Re: Premiere Pro CS6 - Multicam is BROKEN!!! vs FCPX, (Final Cut Pro) FCP7, Avid, Sony Vegas
                                              MTrubac

                                              The extra cut is not efficient when you try to go and add effects or color correction. It may only be a couple of extra seconds to copy the filters to the other side of the cut, or roll out the extra cut, but for people that do this all day every day those couple seconds add up. So does the aggravation of it just not working in a logical way.

                                               

                                              +1 for a vote to change this ASAP. I added a feature request. It is something that I consider a PPRO deal breaker. Double patching on tracks is another... but that is for another thread/feature request.

                                              • 20. Re: Premiere Pro CS6 - Multicam is BROKEN!!! vs FCPX, (Final Cut Pro) FCP7, Avid, Sony Vegas
                                                needles27 Level 3

                                                I wonder what the benefit is for adding a cut when pausing playback.  What was Adobe trying to accomplish?

                                                • 21. Re: Premiere Pro CS6 - Multicam is BROKEN!!! vs FCPX, (Final Cut Pro) FCP7, Avid, Sony Vegas
                                                  Kevin-Monahan Adobe Employee

                                                  Have you tried what a user suggested earlier in the thread? Although it takes a little getting used to, it works for me perfectly.

                                                   

                                                  "Before to stop the playback press the key 0 (zero) of the keyboard and then you can stop the play (with the Space bar) without the cut in the timeline."

                                                  • 22. Re: Premiere Pro CS6 - Multicam is BROKEN!!! vs FCPX, (Final Cut Pro) FCP7, Avid, Sony Vegas
                                                    Kevin-Monahan Adobe Employee

                                                    KGCW wrote:

                                                     

                                                    zuccon123 wrote:

                                                     

                                                    I hate this issue too. It needs a fix soon. In any case there's a workaround. Before to stop the playback press the key 0 (zero) of the keyboard and then you can stop the play without the cut in the timeline.

                                                     

                                                    Ivan

                                                     

                                                    It used to work for me too but moving to OSX Lion or PP 6.0.2 (can't tell exactly wich one is responsible) have killed this workaround, now stop record create an edit when pressed too.

                                                    Really? That's no good. It's working on my Mac running Snow Leopard. I'll try to find out what's going on.

                                                    • 23. Re: Premiere Pro CS6 - Multicam is BROKEN!!! vs FCPX, (Final Cut Pro) FCP7, Avid, Sony Vegas
                                                      josephs51576386 Level 3

                                                      I totally agree that it would be great if they changed the way mutlicam works as well. However the easiest way apply color correction/ other effects on multiple seperate cuts/clips is to use a adjustment layer then extend the adjustment layer over all the clips you wish to apply the color correction or other effect too. (This works best for me in most cases anyways)

                                                       

                                                      Instead of having to put mutliple effects on several different clips in the timeline. However if you don't have Premiere cs6 this isn't a option.

                                                      • 24. Re: Premiere Pro CS6 - Multicam is BROKEN!!! vs FCPX, (Final Cut Pro) FCP7, Avid, Sony Vegas
                                                        Kevin-Monahan Adobe Employee

                                                        DMH79 wrote:

                                                         

                                                        That seems like a very honest and revealing statement about the disconnect of this product and its users if there is no middle men to relay the issues.

                                                         

                                                        I'm the middle man. I relay the top issues to the team. I write bugs that have repeatable behavior. The engineers writing code do not usually have time to check out the forums, that's why I'm here. Sometimes we get the quality engineers to participate, but the content lead (me) and tech support folks are the ones on the forums most.

                                                         

                                                         

                                                        DMH79 wrote:

                                                        So just being nice about it doesn't seem to get anything accomplished. Granted, I'm glad you all are nice (thank you for that), but man, I hope you figure out a way to bridge that "gap" between those that address the users and those that fix the issues. The idea of it being added to some sort of abstract wish list is a joke.

                                                         

                                                        Before I got into the software biz, I was an editor just like you. Back then, I found it hard to understand why fixes couldn't be made more quickly by companies like Apple or Avid. For example, some things about FCP never "got fixed" through seven full versions, and will forever remain broken, despite me being very vocal about those problems in forums like this. I found that an enhancement like the one you're requesting, might break several other things, or might require a full rewrite of the code for that interface. There are also priorities based on user feedback. We, as editors, can't know about these difficulties, but should be aware of them. Creating software is complex and time consuming. To change an interface feature, like the multicamera monitor, might take more than a few versions to satisfy editors.

                                                         

                                                        The "wishlist" is not a joke. In fact, we read and consider every single feature request. Please don't think we don't care because a certain feature has not been changed according to your needs.

                                                         

                                                         

                                                        DMH79 wrote:

                                                         

                                                        Well, I hope that changes quickly. One day you'll google search "Premiere Pro Multicam" and this post will pop up first and I'm guessing it would be a bad way to introduce people to the program if it doesn't have a big green SOLVED on the top. Trust me, like I said before, I'll be the first one to come in here and put it up there.

                                                         

                                                        In the mean time, tap the 0 key before you hit the Space bar to pause playback. That should work for you while you wait for changes to the software.

                                                        • 25. Re: Premiere Pro CS6 - Multicam is BROKEN!!! vs FCPX, (Final Cut Pro) FCP7, Avid, Sony Vegas
                                                          BillVincent Level 1

                                                          Hey Kevin,

                                                           

                                                          Thank you for clarifying your role, and detailed explanation. I want to say that sometimes I have been heavy-handed or hot-headed about this issue, and for that I apologize. Cooler heads prevail. It's also not personal to you, Kevin. I have also had other unrelated experiences with Adobe (and I realize Adobe is a HUGE company) that also color my opinions sometimes.  Sometimes in the digital world it is easy to lose perspective of what is really important, and I am guilty at times. 

                                                           

                                                          This is something many of us desperately want fixed. It is totally disruptive to the way in which we do our edits. It's not that we are trying to be difficult. We are just trying to edit the way we always have, and whether or not that is the "right" way is subjective to some degree - but I think anyone would agree that putting an unintended cut anywhere in a timeline just by stopping playback is not proper behavior. That is what many of us have been trying to get you to concede. If you can get on board with this being a bug and not a feature request/wish list, it might get fixed faster... maybe?

                                                           

                                                          I'm glad to know you are talking to the software team about this issue. I have mentioned before that this is a "dealbreaker" - and what I mean by that specifically is that I cannot use Premiere for multicam until this issue is fixed - it is that disruptive for me. It's not an inconvenience - it is a hinderance, and a bad enough one that I am forced to use alternatives until this is fixed.

                                                           

                                                          Please, please, please - classify this as a bug, admit the problem, and maybe we can get it sooner rather than later.  I do love so much of Premiere - it's a complete shame that I can't do all my work in it without sacrificing my time and energy working around this.

                                                          • 26. Re: Premiere Pro CS6 - Multicam is BROKEN!!! vs FCPX, (Final Cut Pro) FCP7, Avid, Sony Vegas
                                                            Kevin-Monahan Adobe Employee

                                                            Bill,

                                                            Sorry, I can't file a new bug as the team already knows about the issue. At least you now know they are aware of the problem.

                                                            Have you tried the workaround? Tap the 0 key and then hit the Space Bar. I think this works OK for what you wish to do.

                                                            • 27. Re: Premiere Pro CS6 - Multicam is BROKEN!!! vs FCPX, (Final Cut Pro) FCP7, Avid, Sony Vegas
                                                              DMH79 Level 2

                                                              Kevin Monahan wrote:

                                                              Before I got into the software biz, I was an editor just like you. Back then, I found it hard to understand why fixes couldn't be made more quickly by companies like Apple or Avid. For example, some things about FCP never "got fixed" through seven full versions, and will forever remain broken, despite me being very vocal about those problems in forums like this. I found that an enhancement like the one you're requesting, might break several other things, or might require a full rewrite of the code for that interface. There are also priorities based on user feedback. We, as editors, can't know about these difficulties, but should be aware of them. Creating software is complex and time consuming. To change an interface feature, like the multicamera monitor, might take more than a few versions to satisfy editors.

                                                              Oh boy. Don't I know about some of the things in FCP that never "got fixed" through 7 versions. That's why I was glad to switch to another NLE. There's a lot to like about FCPX. There's a lot to like about Premiere Pro. My fear, like Bill's and many others, is that by calling this a feature request and not a broken functionality will push it to the end of the priority line and we'll see CS6, CS7, CS8 and so on before we see it this "get fixed". I totally understand the hierarchy of programming. I do. And I know its not simple because everything is interconnected and you can't just say "make the pause button pause" or something simple like that. It goes much deeper and may, as you say require a full rewrite of the code for that interface. My brother works for Sony doing web coding and I know first hand that requests for "simple fixes" aren't always as simple as they appear. But your next sentence says it all: "There are also priorities based on user feedback" My goal in creating this new thread was not to make you aware of the issue because you (bing the staff of Adobe, not necessarily you personally) were aware of it in 2010. It was to make it a priority. That won't be done overnight. I know. But with every new post to the thread and every new user who wonders "WTF?!" when they sit down to do their first multicam edit, they'll know there's a clear thread that is alive and well that addresses this issue and maybe one day will move its way up the google search ladder until you can't miss the fact that its broken when you search for "Premiere Pro Multicam". Maybe then it'll get more user feedback because it'll get more hits and it'll be a bigger priority. It just so happens that this drives me nuts every day of the week as I edit full time 6 days a week. There are other actual true "FEATURES" that I wish CS6 would incorporate that either FCP7 or FCPX have, but those things are actual "features" that would simply ENHANCE the user experience...unlike this, which is something that without it the basic functionality of the workflow is crippled.

                                                               

                                                              I'm glad there is an apparent workaround. But that still doesn't take away from the fact that its a broken feature and should be fixed. If multicam is a priority for the Premiere Pro team, then fixing a broken feature that is integral to is basic functionality should be a top priority. I get the feeling though that its not. So I'll keep checking in. I'm stubborn that way But its only for the greater good as I desperately want to stamp "RESOLVED" on the top of this thread and be able to whole heartedly recommend PPro to other users in forums/threads/etc. I can't however until its actually resolved. Like I said before I do appreciate your help. You've been great. I agree with Bill in pretty much everything his last post says. It would be a shame if a while from now we're saying the same things about Premiere that drove so many of us away from FCP7 in so far as their tendency to leave things broken for years and years and years.

                                                              • 28. Re: Premiere Pro CS6 - Multicam is BROKEN!!! vs FCPX, (Final Cut Pro) FCP7, Avid, Sony Vegas
                                                                Jack KDS

                                                                Kevin,

                                                                 

                                                                Thanks for your attention to this issue. I'm adding my voice (again) in support of Adobe addressing this bug/feature request. I love a lot about PrPro since switching from FCP, but this is a sticking point that really irks me as I have to multicam endless hours on a weekly basis. Work-arounds are nice but not nearly as efficient as  the flow could/should be.

                                                                 

                                                                The other thing that would really help is auto-sync based on audio waveform (yes I've made a feature request), like a built-in Plural-Eyes function. That would be awesome.

                                                                 

                                                                Regards,

                                                                Jack Lenk

                                                                • 29. Re: Premiere Pro CS6 - Multicam is BROKEN!!! vs FCPX, (Final Cut Pro) FCP7, Avid, Sony Vegas
                                                                  jabra27 Level 1

                                                                  Again, stop saying that multicam is "broken". It is NOT BROKEN! It was designed to work the way it works.

                                                                   

                                                                  Yes, it is not the "standard" for multicam editing. Yes, it should be changed as has been suggested by MANY people.

                                                                   

                                                                  But, it is NOT BROKEN OR A BUG! It works exactely as it was programed to work.

                                                                   

                                                                  My issue is that posts like this one make Premiere Pro sound like a bad program, and unprofessional. Premiere Pro is an excellent program is by far one of the best, IMO (and many others). Posts like this one have the potential to turn away users that may LOVE Premiere Pro and find the work arounds or alternate way of doing things perfectly acceptable.

                                                                   

                                                                  Kevin said "we read and consider every single feature request". This is where the efforts of those that want a change should be focused. The engineers don't have time to read these forums since they are busy writing code for the next group of improvements/fixes/versions.  So the energy spent "complaining" on the forums would be much better spent rallying the masses to submit feature requests so the engineers will actually see the "issues".

                                                                  • 30. Re: Premiere Pro CS6 - Multicam is BROKEN!!! vs FCPX, (Final Cut Pro) FCP7, Avid, Sony Vegas
                                                                    DMH79 Level 2

                                                                    Jason R Brandt wrote:

                                                                     

                                                                    Kevin said "we read and consider every single feature request". This is where the efforts of those that want a change should be focused. The engineers don't have time to read these forums since they are busy writing code for the next group of improvements/fixes/versions.  So the energy spent "complaining" on the forums would be much better spent rallying the masses to submit feature requests so the engineers will actually see the "issues".

                                                                    Exactly. And the only way to "rally the masses" is to get their attention. Saying multicam is broken is not entirely untrue IMO. PPro is a great system, but a basic functionality within its multicam workflow is flawed and this thread is designed to catch peoples attention and encourage them to request that this issue gets fixed. The previous thread on this topic was "multicam making un-intended cuts" which is very nice and sweet but I doubt it caught anyone's eye and obviously went untouched by Adobe for 2 years. Saying Premiere Pro Multicam is broken should catch people's attention like it caught yours. Call it what you want but the functionality of the pause or stop button is broken within Multicam. Calling it anything else is reminds me of when Bill Clinton said he did not have "sexual relations" with Ms. Lewinski. Again, my hope is that this thread catches peoples attention, eventually works its way up the google search ladder, and then one day when new users see it and click on it in alarm over what is "broken" they'll see a big fat "SOLVED" next to the topic and know that Adobe listens to their users like they say they don't and don't just let broken things go like FCP did for so many years as Kevin pointed out in his previous post. If that happens, then that in my opinion is energy well spent.

                                                                    • 31. Re: Premiere Pro CS6 - Multicam is BROKEN!!! vs FCPX, (Final Cut Pro) FCP7, Avid, Sony Vegas
                                                                      Jack KDS Level 1

                                                                      Jason R Brandt wrote:

                                                                       

                                                                      But, it is NOT BROKEN OR A BUG! It works exactely as it was programed to work.

                                                                       

                                                                      You're right, it's not broken or a bug. It's a DESIGN FLAW that causes a lot of frustration and extra work for many many serious editors who need to use the multicam feature on a daily basis.

                                                                      • 32. Re: Premiere Pro CS6 - Multicam is BROKEN!!! vs FCPX, (Final Cut Pro) FCP7, Avid, Sony Vegas
                                                                        jabra27 Level 1

                                                                        Jack KDS wrote:

                                                                         

                                                                         

                                                                        You're right, it's not broken or a bug. It's a DESIGN FLAW that causes a lot of frustration and extra work for many many serious editors who need to use the multicam feature on a daily basis.

                                                                        I'm good with calling it a design flaw. That more accurately describes the problem. That at least helps potential users understand that it is still usable.

                                                                         

                                                                        Thank you for the better verbage!

                                                                        • 33. Re: Premiere Pro CS6 - Multicam is BROKEN!!! vs FCPX, (Final Cut Pro) FCP7, Avid, Sony Vegas
                                                                          Kevin-Monahan Adobe Employee

                                                                          Guys, I told you that the team knows about the issue. Nothing we can do about it unless you submit a feature request: http://www.adobe.com/go/wish

                                                                           

                                                                          Yesterday, I cut a simple multicam sequence and pressed the 0 key before the Space bar to pause playback. Seriously, it didn't take me long to get used to that. By all means, please try it. It's definitely the way to pause playback without introducing a cut.

                                                                           

                                                                          Until the interface is changed, we are going to have to live with it working this way. I'm going to look into why it won't work on certain combinations of Premiere Pro and Mac computers.

                                                                          • 34. Re: Premiere Pro CS6 - Multicam is BROKEN!!! vs FCPX, (Final Cut Pro) FCP7, Avid, Sony Vegas
                                                                            KGCW Level 1

                                                                            Hi Kevin.

                                                                             

                                                                            In fact the stop record workaround isn't working either on my older MBP running PP 6.0.2 and OSX Lion 10.7.5

                                                                             

                                                                            I tried using another key than 0 without success. Clicking the record toggle button won't work either (still creates an edit point)

                                                                             

                                                                            If that can help : my PP version come from a creative cloud membership, and I installed them in english language on macs with french OSX and azerty keyboards. The MBP is a model A1260-2198 2.5 Ghz Core 2 Duo and the iMac is a model A1312-2429 3.4 Ghz Core i7.

                                                                            • 35. Re: Premiere Pro CS6 - Multicam is BROKEN!!! vs FCPX, (Final Cut Pro) FCP7, Avid, Sony Vegas
                                                                              Kevin-Monahan Adobe Employee

                                                                              Thanks for your report KGCW, I'll look into it. It would be great if you could submit a bug report: http://www.adobe.com/go/wish

                                                                              • 37. Re: Premiere Pro CS6 - Multicam is BROKEN!!! vs FCPX, (Final Cut Pro) FCP7, Avid, Sony Vegas
                                                                                DMH79 Level 2

                                                                                Kevin Monahan wrote:

                                                                                 

                                                                                Thanks for your report KGCW, I'll look into it. It would be great if you could submit a bug report: http://www.adobe.com/go/wish

                                                                                 

                                                                                Wow. I'm sorry for being persistent here (granted I do get all these responses emailed to me), but I find it funny that when a possible workaround (or as I like to call it...a "longwayaround") for a debilitating issue doesn't work for some people it gets classified as a BUG. ... But yet the basic debilitating function that's clearly broken, flawed, and needs to be fixed so that the existence of a workaround is unneccessary to begin with...that gets classified as a FEATURE request that maybe, just maybe, some day Adobe will implement...once all the bugs are fixed of course.

                                                                                 

                                                                                Wow.  C'mon Adobe. 

                                                                                • 38. Re: Premiere Pro CS6 - Multicam is BROKEN!!! vs FCPX, (Final Cut Pro) FCP7, Avid, Sony Vegas
                                                                                  jabra27 Level 1

                                                                                  There is a difference here. The "bug" is something that is actually not doing what it is programed to do. (1+1=3)

                                                                                   

                                                                                  The multicam edit works the way it was programed to. (1+1=2) The problem is the answer isn't one you like. (YES, I KNOW, lot's of people don't like the answer) But it is giving the answer it was programed to give.

                                                                                   

                                                                                  Multicam works the way Adobe intended it to.

                                                                                   

                                                                                  Apparently the people who want it changed are the minority since it hasn't been changed. Adobe isn't stupid and wouldn't let a MAJOR problem continue. (And I don't consider this a major problem. The other way would be better, but I've seen lots of ways to "deal" with it if it's not to your liking.)

                                                                                   

                                                                                  Sorry, I'm just getting very frustrated with the negative posts that state incorrect information.

                                                                                  • 39. Re: Premiere Pro CS6 - Multicam is BROKEN!!! vs FCPX, (Final Cut Pro) FCP7, Avid, Sony Vegas
                                                                                    DMH79 Level 2

                                                                                    It's all in the wording I guess.

                                                                                     

                                                                                    Don't get frustrated by this fight. It's not important to you but to me and many others who deal with it on a daily basis we consider it a major problem. Premiere is a great program no doubt. But until this is fixed, I'll call it broken. You disagree about that wording and that's okay. It's harsh, yes, but its worded that way to catch people's attention and bring users from all over to this thread so that they too recognize this flaw and submit a request to have this fixed and we can all go about our merry way.

                                                                                     

                                                                                    If there was a 3rd option beyond "feature" and "bug" to make this problematic issue a higher priority I would call it that. But sadly, there's not. It's just hard for me to wrap my head around putting this in the same category as other feature requests like "Audio Sync", etc. which would make the multicam workflow better. That is a legitimate feature. This flaw is not. We all agree that Premiere is a great program and I have no doubt they are constantly working to make it even better...but until this get's fixed, in my little world MULTICAM IS BROKEN...to me.

                                                                                     

                                                                                    Sure I can make it work. In a round-about way. And yes, its doing what it was designed to do. But that doesn't take away from the fact that no one in their right mind would ever WANT it to work the way it's designed currently. Don't get frustrated. This will be a very POSITIVE post some day soon when this issue is fixed. That's my goal.

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