I'm not 100% sure what you mean by "text on button stops button animation on click". But you can add a shape with alpha of 0, covering the whole button, as a "hit area". Put this shape on top of the text (inside your button symbol). This should fix any odd interference from nested text children in your buttons.
Yeah I thought of that, just the animation is inside the button symbol and the text is outside. I have heaps of instances of the same button, so if I put the text inside the symbol for button obviously it will go on every instance.
How would I code an invisible button to play inside the button symbol from the main timeline? Sorry been a long time since I was coding in flash, lol and very new to edge, guess cos it's new... lol
So I would have the invisible area to click on the main timeline and I would want to code that to play the timeline inside the button symbol. Hopefully that makes sense.
Sall good, I just duplicated the symbol for each button so the text can be under an invisible button, cheers anyway