First I'd ask what you need AE for? What are you planning on doing to the clips in AE that you can't do in PP?
I haven't found any proper way myself yet, and I doubt there'll ever be one unless Adobe add a collapse multicam feature.
The export / re-import xml stuff is so messy and ugly that I prefere not to use it.
My workflow for resolve is to export a flat video on a resolve friendly codec and then use scene detection with the help of an EDL generated from a duplicate of the sequence containing only the video multicam track. That's quite a leap backward (picture lock is required before going further) but at least I can use resolve this way.
As I said in this thread : http://forums.adobe.com/message/4634571 everything is already there in the XML, just not at a place that XML importing softwares can interpret.
Maybe someone can create a script to "flatten the XML" if he has the skills (I don't).
The question is not wether he needs AE or not but how can he (and we) properly export a multicam sequence to another XML reading application.
The question is always "How can I get the job done?".
If your preferred method doesn't work, then you need to find another way. Hence my questions.
Jim that's indeed quite nice to try to figure out workarounds for stuck users, but I really think it's not helping with missing features or design flaws in the long term. Plus "stay in PP" workarounds cease to be an option when the post involve more than one person. You just can't tell a colorist or a mixer "we'll have to do it inside PP" (the mixer is just there for the example). If you do, you're fried.
Not sure I understand what is wrong with bringing multicam sequence into AE via Adobe Dynamic Link...
it's not helping with missing features or design flaws in the long term.
It's not meant to. That's what the Feature Request is for:
But in the meantime, work still needs to get done.
I'll have to use some AE plugins on the footage, Twitch being the one that I already know of, what else I might need I'll see when the cut comes together. And regarding Dynamic Link: If I bring it into AE that way, I'll have one long sequence. If I don't want one completely swamped comp, I'll have to break it down into lots of subcomps, and if then the need should arise to change something in the cut, all the in and out points of those subcomps might get mixed up. So yeah it would be possible to work that way, but it certainly wouldn't be my preferred method of working. (And using the other way around, replacing a multicam-edited clip in PPro with an AE comp, doesn't work.)
Jim is right, work still needs to be done, but in this case I'd rather do the edit without multicam and have single footage items in AE. It would just have been easier if there was a way to combine multicam editing with my preferred workflow in AE. But one can still hope for the next version to have a "collapse" feature.
Thanks for the help guys, anyway!
The only way I have ever known as a workflow in Film or Digital is to edit to a lockdown / sign off..then go to FX, C/Grade , transitions, final graphics, composite, final mix...etc...then RECONFORM.
There is always so much confusion based around...what if I or the client wants to make a change late in the workflow.
Well ..it is real simple...do it over ....get sign off again.and follow thru to RECONFORM...( and charge for it).
You cant stay in NLE land for ever with all the" mind change" options it provides.
You got to get the job done at some point..so finish editing it...get it it SIGNED OFF and proceed in a time proven workflow.
I'll have to use some AE plugins on the footage, Twitch being the one that I already know of
That kind of thing can easily be done on individual clips without the need to bring entire sequences over into AE. This is where Dynamic Link shines.
Except that you do have to bring the entire PPro Project into AE because the "replace with AE comp" command doesn't work with multicam. Or rather, it does work but you don't get the footage clip that was used in PPro, you get a comp with all the multicam clips. I suppose you could then delete all the clips except for the one you want, but this method is still not very appealing to me.
But maybe I'm just too AE-centered because I'm an AE-man, I seldom edit. That said, this time I'll do my edit without multicam, maybe I'll be able to deal better with the problem next time.
As I said, thanks for the help!
'Replace With After Effects Composition' does work, and you don't need to delete anything. Just open up nested precomp and disable eyeballs of upper layers until you get proper camera angle back.
I still do not understand what is wrong with bringing multicam sequence into AE via Adobe Dynamic Link...
Disabling the eyeballs or deleting the unneccessary clips, more or less the same. But I have to admit, you guys have me rethinking my whole approach, maybe I'll give your way a shot after all. I might learn something new.
Disabling the eyeballs or deleting the unneccessary clips, more or less the same
Apart from you don't destroy anything for the sake of an improbable occasion when one day a crazy idea to change a camera angle climbs up to the head...
Have the same problem ... none of these software developers seem to work in the real world.
Also .. there seems to be a issue / design flaw within the Multicam Editor itself:
My headaches are still with DL betweeen PP and AE .. now that the system crawled in 5.5 the new 6.0 Global Cache doesn't import the transistion data and all my work in 5.5 using DL is useless ...
I'm posting in reply to you since as soon as I get over my fundamental issues .. this will be the next.