6 Replies Latest reply on Mar 5, 2008 8:10 PM by Newsgroup_User

    Fireworks Doesn't Read Photoshop no Fill

    vhteacher
      Hello,

      I'm a new user to Fireworks CS 3. Just purchased it and I'm finding that opening Photoshop files in Fireworks is not all that smooth. First thing Fireworks doesn't recognize any layer that has no fill on it. Sometimes I will put no fill on a vector object and add a stroke effect. When opened in Fireworks the layer is blank. Also some text layers are scattered all over the layout. Is this a known issue? Is there a solution besides not using no fill on Photoshop layers.
        • 1. Re: Fireworks Doesn't Read Photoshop no Fill
          Level 7
          vhteacher wrote:
          > Hello,
          >
          > I'm a new user to Fireworks CS 3. Just purchased it and I'm finding that
          > opening Photoshop files in Fireworks is not all that smooth. First thing
          > Fireworks doesn't recognize any layer that has no fill on it. Sometimes I will
          > put no fill on a vector object and add a stroke effect. When opened in
          > Fireworks the layer is blank. Also some text layers are scattered all over the
          > layout. Is this a known issue? Is there a solution besides not using no fill on
          > Photoshop layers.
          >

          Are you planning to convert existing PSD's to FW? The best suggestion is
          to build the files in FW to begin with if possible. Bear in mind that at
          this time, FW will rasterize your PS vectors anyway. As for text layers
          being scattered about, I have not had this problem but also at this
          time, PS and FW handle text differently. There was not enough time to
          get the Adobe font engine working in a stable manner for CS3, but I am
          sure this will be addressed in future releases.

          If you're doing a lot of vector work and prefer not to start in FW, do
          it in Illustrator. FW has much better support for AI vectors than PS
          vector shapes.

          HTH
          --
          Jim Babbage - .:Community MX:. & .:Adobe Community Expert:.
          http://www.communityMX.com/
          CommunityMX - Free Resources:
          http://www.communitymx.com/free.cfm
          ---
          .:Adobe Community Expert for Fireworks:.
          Adobe Community Expert
          http://tinyurl.com/2a7dyp
          ---
          See my work on Flickr
          http://www.flickr.com/photos/jim_babbage/
          • 2. Re: Fireworks Doesn't Read Photoshop no Fill
            vhteacher Level 1
            Jim,

            Right now I'm using PS to create website mockups using the layer comp feature to create pages (much like the pages feature in FW.) I purchased FW recently so that it would fill in what web stuff PS doesn't do. I thought that creating mockups would be easier in FW but since it's not working correctly I don't think it's a good work flow at this point.

            Creating a mockup in FW is good but PS is more powerful and has features FW doesn't have like smart objects, line spacing, and easier to work with filters and effects. I'm trying to find what FW's role in the workflow. The only thing I think FW has that PS doesn't is Common Library items and an easier way to create rollovers.

            Illustrator doesn't work for me as far as web layout is concerned because it's a little more difficult getting it to the web and the filters really create a large file size.
            • 3. Re: Fireworks Doesn't Read Photoshop no Fill
              Level 7
              vhteacher wrote:
              > Jim,
              >
              > Right now I'm using PS to create website mockups using the layer comp feature
              > to create pages (much like the pages feature in FW.) I purchased FW recently so
              > that it would fill in what web stuff PS doesn't do. I thought that creating
              > mockups would be easier in FW but since it's not working correctly I don't
              > think it's a good work flow at this point.
              >
              > Creating a mockup in FW is good but PS is more powerful and has features FW
              > doesn't have like smart objects, line spacing, and easier to work with filters
              > and effects. I'm trying to find what FW's role in the workflow. The only thing
              > I think FW has that PS doesn't is Common Library items and an easier way to
              > create rollovers.
              >
              > Illustrator doesn't work for me as far as web layout is concerned because it's
              > a little more difficult getting it to the web and the filters really create a
              > large file size.
              >
              The workflow is different in FW than it is in PS (I use both for
              different purposes, so I'm not trying to knock PS at all). I came from
              PS to FW, so I know there is a definite difference in the approach, but
              it's one which I find is quicker.

              As you have probably already discovered, layer comps don't translate to
              FW, much like FW pages don't translate to PS. You'd need to save off
              separate PSDs of each comp. Same for FW; you'd need to save each page as
              a separate PSD file in order to open it within PS and still retain
              editability.

              FW makes use of symbols as opposed to Smart Objects. While not exactly
              the same as Smart objects which link to the original file, Symbols can
              play a similar role from within FW.

              The pages funtion includes the a master page feature and the ability to
              share layers and web layers across multiple pages, which can both be
              time savers. Line spacing for text is available in the P.I. In keeping
              with text, FW also has a nifty command for placing lorem ipsum text as
              placement text.

              As for filters and effects, most third party filter plugins will work
              with FW, including the filter set from PS 5.5. As for Effects, you have
              a starting point with the Styles panel, and again, there are many style
              sets out there on the web which can be added to FW.

              I agree that Photoshop is a powerful bitmap editor. It's the king of
              image manipulation, but its roots are more firmly placed in pre press
              rather than web. FW is built for a web workflow. What is it you find is
              not working correctly?

              In general, FW also does a more efficient job of optimizing images, when
              they are exported, and makes working with vectors a breeze (IMO).

              Here are a couple links to articles that might help:

              http://www.pixelyzed.com/pixelforge/whychoosefireworks/

              http://www.communitymx.com/content/article.cfm?cid=82930

              http://www.communitymx.com/content/article.cfm?cid=1BFD3

              http://www.communitymx.com/content/article.cfm?cid=C5610

              In the end it's really up to you. The client doesn't care how the job
              gets done, so long as it's done to spec, on time and on budget. Use the
              tools you feel benefit you the most, and save you the most time. I think
              if you invest the time to learn FW, you will find it can save you time.

              There are certainly things PS does which FW does not. The same argument
              can be used the other way round. Each iteration of FW shows integration
              improvements. For the longest time this wasn't possible due to the fact
              MM and Adobe were competing against each other and not sharing. Now that
              all the apps are under one umbrella, the integration is occurring, but
              only so much can be done in any single release.

              HTH

              --
              Jim Babbage - .:Community MX:. & .:Adobe Community Expert:.
              http://www.communityMX.com/
              CommunityMX - Free Resources:
              http://www.communitymx.com/free.cfm
              ---
              .:Adobe Community Expert for Fireworks:.
              Adobe Community Expert
              http://tinyurl.com/2a7dyp
              ---
              See my work on Flickr
              http://www.flickr.com/photos/jim_babbage/
              • 4. Re: Fireworks Doesn't Read Photoshop no Fill
                vhteacher Level 1
                quote:

                Originally posted by: Newsgroup User
                vhteacher wrote:
                > Jim,
                >
                > Right now I'm using PS to create website mockups using the layer comp feature
                > to create pages (much like the pages feature in FW.) I purchased FW recently so
                > that it would fill in what web stuff PS doesn't do. I thought that creating
                > mockups would be easier in FW but since it's not working correctly I don't
                > think it's a good work flow at this point.
                >
                > Creating a mockup in FW is good but PS is more powerful and has features FW
                > doesn't have like smart objects, line spacing, and easier to work with filters
                > and effects. I'm trying to find what FW's role in the workflow. The only thing
                > I think FW has that PS doesn't is Common Library items and an easier way to
                > create rollovers.
                >
                > Illustrator doesn't work for me as far as web layout is concerned because it's
                > a little more difficult getting it to the web and the filters really create a
                > large file size.
                >
                The workflow is different in FW than it is in PS (I use both for
                different purposes, so I'm not trying to knock PS at all). I came from
                PS to FW, so I know there is a definite difference in the approach, but
                it's one which I find is quicker.

                As you have probably already discovered, layer comps don't translate to
                FW, much like FW pages don't translate to PS. You'd need to save off
                separate PSDs of each comp. Same for FW; you'd need to save each page as
                a separate PSD file in order to open it within PS and still retain
                editability.

                FW makes use of symbols as opposed to Smart Objects. While not exactly
                the same as Smart objects which link to the original file, Symbols can
                play a similar role from within FW.

                The pages funtion includes the a master page feature and the ability to
                share layers and web layers across multiple pages, which can both be
                time savers. Line spacing for text is available in the P.I. In keeping
                with text, FW also has a nifty command for placing lorem ipsum text as
                placement text.

                As for filters and effects, most third party filter plugins will work
                with FW, including the filter set from PS 5.5. As for Effects, you have
                a starting point with the Styles panel, and again, there are many style
                sets out there on the web which can be added to FW.

                I agree that Photoshop is a powerful bitmap editor. It's the king of
                image manipulation, but its roots are more firmly placed in pre press
                rather than web. FW is built for a web workflow. What is it you find is
                not working correctly?

                In general, FW also does a more efficient job of optimizing images, when
                they are exported, and makes working with vectors a breeze (IMO).

                Here are a couple links to articles that might help:

                http://www.pixelyzed.com/pixelforge/whychoosefireworks/

                http://www.communitymx.com/content/article.cfm?cid=82930

                http://www.communitymx.com/content/article.cfm?cid=1BFD3

                http://www.communitymx.com/content/article.cfm?cid=C5610

                In the end it's really up to you. The client doesn't care how the job
                gets done, so long as it's done to spec, on time and on budget. Use the
                tools you feel benefit you the most, and save you the most time. I think
                if you invest the time to learn FW, you will find it can save you time.

                There are certainly things PS does which FW does not. The same argument
                can be used the other way round. Each iteration of FW shows integration
                improvements. For the longest time this wasn't possible due to the fact
                MM and Adobe were competing against each other and not sharing. Now that
                all the apps are under one umbrella, the integration is occurring, but
                only so much can be done in any single release.

                HTH

                --
                Jim Babbage - .:Community MX:. & .:Adobe Community Expert:.
                http://www.communityMX.com/
                CommunityMX - Free Resources:
                http://www.communitymx.com/free.cfm
                ---
                .:Adobe Community Expert for Fireworks:.
                Adobe Community Expert
                http://tinyurl.com/2a7dyp
                ---
                See my work on Flickr
                http://www.flickr.com/photos/jim_babbage/



                • 5. Re: Fireworks Doesn't Read Photoshop no Fill
                  vhteacher Level 1
                  Jim,

                  Thanks for the info. Now I see the value of Fireworks. Being from Photoshop I'm still very comfortable with the program. I think with me Fireworks is a little difficult to use because it's much different than Photoshop. For instance the other day I decided to create a web banner in Fireworks. I got to a point where I needed to create a layer mask. I couldn't find out easily how to create one so I just when to Photoshop and finished it. Later I found that you can make layer masks in Fireworks.

                  I'll read the articles that you gave. Thanks for all of your help.
                  • 6. Re: Fireworks Doesn't Read Photoshop no Fill
                    Level 7
                    vhteacher wrote:
                    > Jim,
                    >
                    > Thanks for the info. Now I see the value of Fireworks. Being from Photoshop
                    > I'm still very comfortable with the program. I think with me Fireworks is a
                    > little difficult to use because it's much different than Photoshop. For
                    > instance the other day I decided to create a web banner in Fireworks. I got to
                    > a point where I needed to create a layer mask. I couldn't find out easily how
                    > to create one so I just when to Photoshop and finished it. Later I found that
                    > you can make layer masks in Fireworks.
                    >
                    > I'll read the articles that you gave. Thanks for all of your help.
                    >
                    Masking:

                    Draw a vector shape over top of your bitmap. Set the fill color to
                    white. Select both images and go to Modify> Mask > Group as Mask. The
                    mask remains very editable.

                    You can do them with bitmaps, too, but vectors are more editable and
                    flexible IMO.

                    And you're very welcome. Any time. :-)

                    --
                    Jim Babbage - .:Community MX:. & .:Adobe Community Expert:.
                    http://www.communityMX.com/
                    CommunityMX - Free Resources:
                    http://www.communitymx.com/free.cfm
                    ---
                    .:Adobe Community Expert for Fireworks:.
                    Adobe Community Expert
                    http://tinyurl.com/2a7dyp
                    ---
                    See my work on Flickr
                    http://www.flickr.com/photos/jim_babbage/