Here is the issue. I have a MovieClip that I use to
dynamically add other clips to on the stage (emptyClip).
I am adding another movie clip (navSlot) to the emptyClip and
calling it 'navSlot1'.
Herein lies the issue.
Though everything that I create I have ensured that the
coordinates are always based off of the top left corner being 0,0,
this I will refer to as "Base0".
The issue is that when I attachMovie the navSlot movie clip
when it is placed on the stage but its Base0 is now the center of
the movie clip instead of the top left corner.
How is this possible and what is the best way to fix
First off eventhough you are ensuring that the x and y values
are based off the top left corner, when you actually create the
movieclip, within the properties, you will see a registration point
image that allows you to customize the registration point for the
MC, or where 0,0 is for that movieclip.
In your example, what I do, is break apart "emptyClip", and
then convert it to a symbol again. When you go to convert it to a
symbol, when you specify it is a movieclip, there should be a
"registration" area with 9 dots. In your case, make sure there is a
black dot on the top left. That way, when you use attachMovie, it
will attach it all to the top left instead of centering it.
Secondly, you can dynamically specify the exact x and y
values using attachmovie, if you do not already know this.... for