I have a project that uses several hundred PNG files. It's an Air for iOS project. The larger my FLA gets the more unstable Flash Pro CS6 is getting. It quits frequently or the stage goes complete blank on me. A restart fixes the issue for awhile and then blanks out again. Does this sound like a memory issue on my Mac?
Would it be better to include a directory of images in the package rather than adding them in the library? I haven't added this much stuff into a FLA project before so I'm in new territory with the file size. How do I lighten the load on Flash?
yes, load those images using the loader class instead of adding them to the library.