aren't you trying to line the finished position of the animated blocks with your header graphic?
try using a value of 960px for your css code - that's the width of your header
Hi Salesdigital, Well see I have several pages which need to work this way. The animation ( this is a rough version of it) starts from beyond a basic 960px width ( = to header) and slides into its position.
All this is done within the symbol. The symbol is 2445px wide at its start.
The positions they rest at is of course pre determined by the animation but yes its intended to line up with the header. It seems like it should be a simple thing to do but I cannot seem to get it to center and no using 960px didnt work.
I have little hair left to tear out so any help would be appreciated
i made this sample after reading the centering post/thread you did. http://salesdigital.com/slides/
blue bar is being centered by the css code. clicking the top right square animates a pic in to line up with the blue box. - left top square takes it off the screen.
seems to be similar to what you're trying to do -
is your header graphic in the same symbol as the animation? if you want to post your files, i can take a look.
You know what, just a few moments ago I did the same as you. Simplified
it ala KISS
Made a simple symbol and slowly complicated it once it was centered. I
have no idea what was causing it to refuse to center but now, it does.
What I did notice was that there seems to be something squirrely about
the way symbols are named. For example in my library, a symbol is named
Symbol_2 but, in the time line its called Symbol_22. There seems to be a
hidden protocol that names symbols what the hell it likes I think I
must now always keep an eye on what the symbol is called within the
timeline and not refer to the symbol library. Probably an instance issue..
I really appreciate your taking the time to reply. As soon as I get this
page up in a close to finished test format Ill post again
once again, many thanks.
OK got something running fine although I need to re-time the block animation, its all functioning
Next its button states and etc.
transition from Flash isnt so bad if ya keep your wits about you