2 Replies Latest reply on Oct 24, 2012 6:51 AM by mark.chase

    Save dynamically generated audio?

    mark.chase Level 1

      Hey all -


      Short and sweet: Is there any way to save a dynamically generated sound to a file?


      I'm developing an app that (so far) records a person's voice and then allows the user to manupulate the tempo, rate, and pitch. Playback is fine. Thing is, I want to save the manmipulated sound, but I haven't found a way to capture the manilpulated playback into a ByteArray (I'm sure I can work with the data from there). Has anyone tried this? Is it simply not possible?


      Working with Flash IDE (CS5.5).