I have this code for a simple drop down-style menu i guess.
All I want is it to stretch up or down from its current
It works if you do it slowly, but the problem occurs if you
roll over and out quickly.
Shortly after you rollOut and the box/mask has returned to
_height = 1, it jumps to _height = Stage.height and doesnt return.
Same thing happens with an onEnterFrame/hitTest which I use
for another drop-down with rollovers within rollovers.