0 Replies Latest reply on Oct 28, 2012 11:59 AM by GameViewPoint

    0000 on the end of a subTexture name in the sprite sheet generator

    GameViewPoint Level 1

      How can I get rid of the 0000 on the end of a subTexture name in the .xml atlas file created sprite sheet generator? (I'm using the Sparrow v2 option) is there anyway to stop that form being tacked on?

       

      Thanks for any help.