I'm importing scene files from Cinema 4D for compositing, and I want to map the Advanced Lightning Origin to a point in the background and the Direction to a point in the foreground. The problem is that I can't get it to break away from a 2D layer and use 3D coordinates. The closest thing I've been able to do is rotate the 2D layer in 3D space, but this obviously leaves the lightning as a flat object, and I have much less control of accurate placement in the scene.
I have a potential backup plan using TP but the AL effect is really the nicest solution. Strangely, I haven't been able to find any conversation or information around AL in 3D space, and it seems like a feature people would be looking for or asking about.
Thanks for your help!
Advanced Lightning is a 2D effect.
Different effect, same methodology. also if you have Trapcode Particular or another 3D particle generator (Form, Plexus etc.), something like this would be possible: