Lets say I created my engine #targetengine test
I now want to get rid of it.
How can one destroy / remove the persitant targetengine either at the end of the script or some otherway other than closeing the ESTK?
Don't think it's possible using just scripting.
maby using an extenal plugin/library?
anayway.. out of my league
Thank's for your reply
Out of my league too
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