stopAllSounds() works still ok in Flash9 within one .swf as
BUT BUT BUT ... .aaaahhh
it has messed up here:
Objective: There are n number of sounds button on a same HTML
page. if user
plays any of the sound that plays in loop. But we want to
achieve that when
one sound is being played and if user hits on other sound
stop and new sound should start playing. It was working very
with the same flas.
Problem: This still works fine as desired in all players
before the latest
(Flash Player 9). BUT whoever installs new version of Flash
sound never stops and keeps on playing. We have to make sure
just one sound
should play at a time.
I've got more that 4000 flas how do I solve this? do I need
to make changes
in all fla?