I have a text cast member where each line can have a
fontsize, style, color, etc. When I append a new line to the
of the cast member, all of the formatting of the chunks
reverts back to that
of the default for the cast member. I have each line's
formatting saved in a
property variable of the sprite, so with a simple repeat loop
I can reset
the individual line formatting. I was just wondering if there
was some other
way of addressing this.
You could manipulate the .rtf of the text member, some rtf
seems to be tolerated. You might he able to set a hidden text
the added lne text and styles then append the rtf of tht
member to the
rtf of the main composite.