Not here. No problems with 310.70 on Win8 and with CS6.03
Maybe that's only with the gtx 690
Any other hint to investigate the cause?
Same here, no issues with 310.70 on Win 8 and PP 6.0.3. (560 Ti)
This is also happening to me when I use driver 310.70 and set it to SLI. I have two 680's. Premeire works fine when SLI is not enabled. But enabled is shows the black video preview screen of the timeline. Any fix
Yes. Do not edit on your gaming rig. Do not game on your edit rig.
Still on 280.26 myself...the only one that doesn't wreak havoc on my win 7 system. My advice is to stick with what works.
Even if a single GPU is used on the GTX 690, multi-GPU has to be disabled to fix
306.97 would let use multi-gpu for plugins while in Premiere (i.e. Neatvideo) : not gaming
*Update: unresolved as of 310.70 WHQL
FYI we (NVIDIA) have a bug filed on this issue (SLI being on my default) are working on a fix for GTX 690 SLI with Premiere Pro.
We haven't been able to reproduce this bug after having multiple people try on multiple systems.
If you would like us to continue to work on it, we'll need to get some additional information from you. If you send me a note to gestes at nvidia dot com I will connect you to the right people at NVIDIA.
I was able to get MPE (Premiere 6.0.3) running perfectly with my GTX 690 (310.90 driver) by going into the:
• NVIDIA control panel
• Manage 3D setting
• Find Premiere in the "program settings" tab
• Change "CUDA" to either of the GPUs (not both)
• Change "Multi-GPU Rendering" to single GPU
• Change "Multi-Display/Mixed GPU acceleration" to single display performance
• Save changes and hope for the best!
Hope that helps!
(Edit: the reason that 680s won't work in SLI is because Premiere won't/can't use two GPUs - After Effects will, so hopefully Adobe will update this soon)
New 314.07 drivers seem to have fixed the problem for me, everything works just like before 310.70. That is unless I didn't notice some Premiere update.
Unfortunately the fix suggested here didn't work for me, I guess it was because I'm running multi-monitor setup and only way I got Premiere working again was to use Software rendering or switching back to 306.97 drivers.
According to NVIDIA program settings Premiere is using "All" CUDA-GPUs now and GPU usage hops up and down synchronously in PrecisionX, so perhaps there is some truth in it.