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1. Re: How to define image scroller width parameters
Ned Murphy Dec 6, 2012 6:41 PM (in response to nikolaig)Chances are you only need to add a mask for the scroller object. Create a rectangle that is as wide as you wish the thumbs to be on the stage and then turn it into a movieclip/sprite and assign it an instance name. Then just assign it as a mask to the scroller using: scroller.mask = masksInstanceName;
You may need to adjust the scroller code to use the mask boundaries instead of the stage if it currently specifies boundaries for the scroller.


