2 Replies Latest reply on Jan 14, 2013 10:54 AM by SrinivasAnnam

    Scout crashes with ATF textures


      I made simple app which makes use of compressed textures and now Scout crashes when I open "Stage3D Rendering" view. Crash is not there when I'm using usual bitmaps.


      Textures are compressed using on-the-fly DXT compression (creating Texture with Context3DTextureFormat.COMPRESSED_ALPHA and then calling uploadFromBitmapData)