do you see any error messages?
if yes, copy and paste the error message after clicking file>publish settings>swf and ticking "permit debugging".
if no, copy and paste the code you are using.
No error messages.
I have script in a few locations and it all looks correct.
Would you be willing to give me your email and I could send you the file?
no, i don't download and correct files unless i'm hired.
you can always use the trace function to debug your app.
Did your tutorial have you download XML from a server to feed the images to the gallery? Many people forget to check for errors loading the XML file or forget to "do something" once the XML is loaded. Common things not to look for are IOErrorEvent.IO_ERROR or SecurotyErrorEvents warning you the XML you're trying to load is on a different domain (a webserver online) and it doesn't have permission (a crossdomain.xml).
In those situations it can appear like it's doing nothing.
Did you just take the code of the tutorial at the end and try to play it as you went through the tutorial? If you just copy and pasted it all you'lre going to have a hard time isolating the issue. In that case you can always re-do the tutorial until you start to see issues. Then you know where they are.
The tutorial did not have me download xml.
I followed the tutorial and got it to work for one file, I then tried to sub out some images and now it wont function. I am not getting any errors and all of the instances and code are the same. I am missing something but don't know enough figure out what it is.
Sent from my Sprint phone
you probably have a file name typo.
upload your files (html, swf, xml, images) to a server and post a link to your html.
How are you "adding more images"? Are you adding in the new images into something like an Array or Object that's keeping track? XML is typically used but you said you're not using that. Chances are you might be using a library MovieClip symbol, duplicated it but didn't set a new unique ActionScript linkage.