11 Replies Latest reply on Jan 29, 2013 7:13 PM by Daniel Presedo > dramenon

    3D feature, when importing 3d model, unwelds polys at UV borders

    Georgerocious Level 1

               When I import any obj or dae file from Maya into Photoshop CS 6 then the program always unwelds the model's edges along the UV boundaries which causes a mess if I import the geometry back into any other 3d program as well as making photoshop unable to paint over seams accurately which is supposed to be one of the key advantages to using photoshop extended in the first place. Can someone please explain to me how I can stop photoshop from doing this?


      Here are the images detailing the problem where I used one of the simplest possible models and uvs to make sure it wasn't a problem on my end.






      Here's the simple sphere that I used for the test.