When using CameraRoll.addBitmapData on Android the resulting .jpg's quality is quite low in what looks like 50% jpg compression. In iOS the quality is much better. How do I reduce the compression on Android and increase the image quality? I don't quite understand why the compression is so high and why there isn't a method argument to adjust it.
Is there a work-around?
My app is an art app that users typically export imagery from to use in other apps or share. When the quality is so low, the additional compression in another app makes it even worse.