Does anyone know of a method to bend a linear 3D extruded object in Z space?
I'm wanting to bend an object such as this (created in Photoshop CS6):
into an object such as this (achieved in a dedicated 3D application), but I want to be able to do it in Photoshop.
Thank you for any suggestions.
Don't think so. Unfortunately PS auto-calculates al ltransform centers nased on the bounds of the object and there is no way to place them where you want, making things liek this impossible...