Layer --> Time --> Enable Time Remapping, then keyframe away...
Is Time Remapping also the best way to add a Frame Hold to end of a clip that I want to extend.
Is there any other way in AEFX, apart from Exporting a Frame, to freeze a frame ?
I could use Layer > Freeze Frame ...but I need to come in and extend after some action frames.
Time remapping is probably the best thing to use for that kind of job. Don't forget that you dan use multiple keyframes when time remapping, including hold keyframes. You need to keep good track of the keyframes you make, their values, and what you're trying to accomplish.
I tried to figure this out. Granted I'm fairly new to AE. But, I can get motion to stop and then start again but how do I get it back to the normal speed? Is there a gague or indicator that says 100% or a 0 point? (I read the manual too! doh!)
Then, go back to the beginning and work your way through these materials:
Nope, no gauges, nothing like that. And the manual, while it's a great reference tool, isn't much of a teaching tool. Time remapping is all about sconds, frames and KEYframes.
Just step through the layer frame by frame while looking at the time remapping values: you'll see it's like time code. Use that knowledge in conjunction with keyframes to mess with time. In your case, it would go like this:
- Figure out the time code where you want action to freeze and then resume. Make keyframes for them.
- Figure out how long you want the freeze to last: put the timeline cursor there.
- Lasso the "resume the action" keyframe and any keyframes after it.
- Move them together, putting the "resume the action" keyframe one frame AFTER the timeline cursor.
- At the timeline cursor, make a keyframe. Copy the value at the "freeze the action" keyframe, and paste it into the keyframe you just made.
When you preview the section, it will run normal speed, freeze and resume at normal speed.
In the video that I linked to, I show how to use the Graph Editor to make time remapping a lot easier.
The Graph Editor STILL scares me!
Thanks Todd, I checked those out and realized I have watch those before! haha. BUT, after some experimenting more I relized that in order to have and keep the normal speed of your footage you NEED to have a segment of that original diagonal linear line you first see when you enter the graph editor view. That sounds like a mouthful and I hope I'm correct with this becasue it seems to be working. lol That default linear line is normal speed. Moving that segment forward or backwards on the graph says where in your footage normal speed should lie.
Does this sound close?