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1. Re: Sound - Adobe ActionScript® 3 (AS3 ) API Reference
nognjanovic Jan 3, 2013 4:25 AM (in response to Community Help)It is left unspecified what the valid values for "format" parameter to the function "loadPCMFromByteArray" are.
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2. Re: Sound - Adobe ActionScript® 3 (AS3 ) API Reference
jrunrandy Jan 3, 2013 7:17 AM (in response to nognjanovic)Good question. Let me ask around.
Thanks for the catch!
Randy Nielsen
Senior Content and Community Manager
Adobe
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3. Re: Sound - Adobe ActionScript® 3 (AS3 ) API Reference
Xiao Yuting Mar 12, 2013 7:42 PM (in response to Community Help)What's the lifespan of "Sound"? I just see load function, but I don't see something function like "dispose". I wonder the memory cost of this object.
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4. Re: Sound - Adobe ActionScript® 3 (AS3 ) API Reference
alinator11 Jul 20, 2013 12:22 AM (in response to Xiao Yuting)If you get at the underlying Sound byte[], you can call clear() on it thereby freeing up any memory associated.
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5. Re: Sound - Adobe ActionScript® 3 (AS3 ) API Reference
Jean-Philippe Côté Feb 11, 2014 2:47 PM (in response to Community Help)The documentation does not enumerate the valid formats to use with Sound.loadPCMFromByteArray(). Does anybody know what they are beside the default "float" ?
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6. Re: Sound - Adobe ActionScript® 3 (AS3 ) API Reference
Jean-Philippe Côté Feb 11, 2014 2:52 PM (in response to Community Help)I have a sound upon which I used Sound.loadPCMFromByteArray(). This sound reports a length of 0 even though it says it has loaded 88200 bytes of data through its bytesLoaded and bytesTotal properties. Is this normal ?


