Hey, I'm a C++ programmer, never actually done web
development, but downloaded the Flex SDK yesterday. I have a very
basic question, that I nevertheless need an answer to, if possible.
In C++ using microsoft GDI+ for graphics for example, you can
instantiate a TextureBrush and use it for drawing text. The texture
brush is constructed with some aribtrary bitmap you specify. When
the text appears it is drawn with that texture.
I need to know if they same sort of thing can be done with
Flex. I'm going through the object hierarchy, but its rather
complex. I know there's references to skins, AlphaFocus,
AlphaBackground, BackgroundImage, and the like, But I still can't
tell for certain whether Flex can do what I want to do, or if I
need to go another route. Surely someone can answer this question.
I posted this over in general discussion but it was buzzed right
over without reply.
Actually, I'd like to be able to have a both a background
image (which I assume *must* be possible) for a control (like
TextArea) as well as a foreground texture/brush/skin used to
actually draw the text.