Hiya! Just wondering what the dev team has planned to address some of the SVG issues in Edge? Specificly, scaling.
If you place an SVG on the stage, and scale it via the height and width properties, all is good. Everything is nice and sharp. If however you scale an SVG using the height and width transform controls, scaling up produces a soft, rasterized result. Also, if an SVG is converted to a symbol, neither scaling methods produce acceptable results.
Try it yourself and let me know if you see the same results... or even better, if you have a work-around!