I'm having this exact same problem, any help? Debugging on an ActionScript level would be awesome.
Found a sort-of solution. I downloaded the SWF-Scout-Enabler by Renaun Erickson, which ended up working fine:
However it looks like the reason it didn't work for me is because I'm using Flash Professional CS6, and I don't think .SWFs published from Flash Pro by default have the -advanced-telemetry option enabled, which is necessary for thoroughly debugging the .swf. Why it didn't for ^Razinkov I'm not sure, as it sounded like you enabled advanced telemetry in Flash Builder. I hope this works for you
Anyway, having the ability to enable/disable advanced-telemetry straight in Flash Pro would be great. Dragging it into an .air app every time I want to debug is a mildly annoying inconvenience. And Scout is an awesome useful tool!
I'm hoping this thread isn't completely dead.
Did you ever find a solution to this? I'm in an idenical solution except I'm using SDK AIR 3.9 (which you probably are now too).
Would love to have the advanced telemetry feedback. But, alas, despite me clicking that little box, all I have is the basic.
no, i just started to optimize without scout, manually controlling memory/sprite usage, fps spikes, etc
buggy tools are not worth frustration imho. may be later..