Been combing over the interent to try to figure out how to (in CS6 PS) get multiple gif to load onto the same static image that have different amount of frames, thus far I have my two gifs (on opposite sides) on the image and a short title video in the center but it starts with all three images and then runs the two gif until the the first (8 frames) runs out then the remainder of the second runs out at 13 frames and lastly the rest of the video plays each frame.
My goal is to get the video to just play naturally in the center and each gif on the sides to play on a loop as I want the entire image to be a banner for a website.
Thank you in advance for the help.
Win7 64 bit
Gif1 = 8 frames/layers
Gif2 = 13 frames/layers
video = 96 frames/layers (also it is set at a very low resolution and is just a title with a second title transitioning in)
Why do you want the 3 objects to be ONE image?
On your web site I think you'll have a banner-<div>.
There you add the gif(1), the video and the gif(2) as independent objects.
Yes I would normally do as such, but in this instance it is a banner for my indivual store that can go in rotation and be seen across a parent website for advertising purposes.
Also, thank you for the reply.
Although this is still unresolved and I would like to know how to do this for the future, I ended up adding a few more pics to the first gif to equal 13 and then for the video (title) I just turned it into a 13 frame gif of 5 of the first half and 8 of the second.