You could put a trigger into the Edge Animate file and tell the player to stop that way without having to code it in. : )
Just move your playhead to the point on the timeline in which you'd like to stop and click CMD + T on a Mac or CTRL + T on a PC. A window will pop up where you can put in the Trigger. On the right hand side there are code snippets that you can click that will insert the code for you without having to write it. Click the "Stop" code snippet button:
That's it! Just close out of the trigger window and your animation will now stop at the timecode using this trigger. : )
I hope this helps! Let me know if you need further clarification!
Thanks a lot... I know what you mean, but this dosen´t work for me.
Because every time the playhead reach a trigger with the comand stop, than the animation will stop!
So if I´m at the start of the animation and want to get the last frame/content, than I click a button and and the animation shoult start sliding all 4 contents untill the playhead reach the last frame --> than Stop!
So and than, if I want to see the content on my second trigger, than the animation should play revers until the right frame --> than stop...
So on and so on :-))
Nobody has any idea how I can stop the timeline via code while the animation is running??
Hi there, can you clarify what you mean by "oder" in this line:
I like to say if the playhead reached 2000ms oder the label "team", than stop!